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Recoil damage: Difference between revisions

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(Minor changes.)
(DK's cargo throw does not cause recoil damage in Brawl or SSB4 under any circumstances.)
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*[[Charizard]] - [[Flare Blitz]] deals 5% damage when used and an additional 5% if it hits (for a total of 10%). The custom Blast Burn deals 6% when used and 10% if it hits (for a total of 16%).
*[[Charizard]] - [[Flare Blitz]] deals 5% damage when used and an additional 5% if it hits (for a total of 10%). The custom Blast Burn deals 6% when used and 10% if it hits (for a total of 16%).
*[[Diddy Kong]] - [[Rocketbarrel Boost]], when hitting a wall or ceiling, deals 5% damage.
*[[Diddy Kong]] - [[Rocketbarrel Boost]], when hitting a wall or ceiling, deals 5% damage.
*[[Donkey Kong]] - receives 10% damage if someone breaks free from his [[cargo throw]].
*[[Donkey Kong]] - receives 10% damage if someone breaks free from his [[cargo throw]], but only in 'Melee'.
*[[Ike]] - Fully charged [[Eruption]] deals 10% damage. The custom Furious Eruption deals 10% damage when charged halfway, and 15% damage when fully charged.
*[[Ike]] - Fully charged [[Eruption]] deals 10% damage. The custom Furious Eruption deals 10% damage when charged halfway, and 15% damage when fully charged.
*[[Jigglypuff]] - [[Wakie Wakie]] deals 5% damage from the explosion.
*[[Jigglypuff]] - [[Wakie Wakie]] deals 5% damage from the explosion.

Revision as of 19:06, July 17, 2017

Judge dealing recoil damage.

Recoil damage (also known as self-damage) is direct damage taken by a character when certain attacks are used. Recoil damage is constant regardless of any other factors; it is not affected by stale-move negation, and it occurs even if the user is invincible or intangible. Recoil damage does not cause knockback to the user. Being damaged by one's own explosive is not considered recoil damage, as it does not directly deal damage to the character, and it can also be prevented by invincibility or intangibility.

Recoil damage can only be negated by Melee's Cloaking Device item. In addition, the All-Star Rest Area in Smash 4 prevents any recoil damage from harming the player's character.

List of moves with recoil damage