SSB64 Icon.png
SSBM Icon.png
SSBB Icon.png

Charge: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 12: Line 12:
*[[King Dedede (SSBB)]]: [[Jet Hammer]]
*[[King Dedede (SSBB)]]: [[Jet Hammer]]
*[[Kirby]]: Kirby can copy the chargeable neutral special move of another character using [[Inhale]]
*[[Kirby]]: Kirby can copy the chargeable neutral special move of another character using [[Inhale]]
*[[Link]]: [[Spin Attack]]
*[[Link (SSBB)]]: [[Spin Attack]]
*[[Lucario (SSBB)]]: [[Aura Sphere]]
*[[Lucario (SSBB)]]: [[Aura Sphere]]
*[[Luigi]]: [[Green Missile]]
*[[Luigi]]: [[Green Missile]]
Line 31: Line 31:
*[[Wario (SSBB)]]: [[Wario Waft]]
*[[Wario (SSBB)]]: [[Wario Waft]]
*[[Yoshi]]: [[Egg Roll]]
*[[Yoshi]]: [[Egg Roll]]
*[[Young Link (SSBM)]]: [[Spin Attack]]
*[[Zero Suit Samus (SSBB)]]: [[Paralyzer]]
*[[Zero Suit Samus (SSBB)]]: [[Paralyzer]]


*There are a few [[items]] which can be charged as well. Most battering weapons, and a few projectile items can be charged. Also, the [[Hothead]] will be ''charged'' as it receives damage on the field.
*There are a few [[items]] which can be charged as well. Most battering weapons, and a few projectile items can be charged. Also, the [[Hothead]] will be ''charged'' as it receives damage on the field.
{{stub}}
{{stub}}

Revision as of 18:44, October 30, 2011

Charging is the powering up of an attack or item in order to increase its potency (damage, range, speed, etc.).

Chargeable Special Moves

  • There are a few items which can be charged as well. Most battering weapons, and a few projectile items can be charged. Also, the Hothead will be charged as it receives damage on the field.
Stub.png