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Display title | Charge |
Default sort key | Charge |
Page length (in bytes) | 18,119 |
Page ID | 14213 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | No extra protection (infinite) |
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Page creator | Zixor (talk | contribs) |
Date of page creation | 19:42, July 14, 2008 |
Latest editor | TremendoDude (talk | contribs) |
Date of latest edit | 01:09, December 14, 2023 |
Total number of edits | 140 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (8) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Charging is the powering up of an attack or item in order to increase its potency. In all games except Super Smash Bros., smash attacks can be charged for up to 60 frames by holding the attack button, which increases their damage up to a maximum of 1.4x (1.3671x... |
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