Olimar (SSBU)/Forward smash
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Overview
Update History
- Forward smash deals less shield damage.
- Forward smash's clean hit has a shorter duration, with the mid and late hits having a longer duration instead (frames 11-14 (clean)/15-20 (mid)/21-29 (late) → 11-12/13-19/20-29).
- Forward smash has more ending lag (FAF 40 → 43).
- Forward smash's hixbox duration and range has been increased when using Purple Pikmin, reverting to its pre-3.1.0 behavior.
Hitboxes
Timing
Charges between | 6-7 |
---|---|
Red, Yellow, Blue and White Pikmin | 11-12, 13-19, 20-29 |
Purple Pikmin | 11-12, 13-18, 19-24 |
Interruptible | 40 |
Animation length | 43 |
R, Y, B, W | |||||||||||||||||||||||||||||||||||||||||||
P | |||||||||||||||||||||||||||||||||||||||||||
Olimar |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
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