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King K. Rool (SSBU)/Neutral attack: Difference between revisions

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{{MvSubNavKingKRool|g=SSBU}}
[[Category:King K. Rool (SSBU)]]

Revision as of 01:23, December 3, 2019

Overview

King K. Rool's neutral attack consists of a palm strike, a claw swipe and then a kick. The first hit comes out very quickly for a superheavy - at frame 4 - making it effective for outframing opponent's options, breaking out of combos that lead to a grounded state, and more. It is one of the most damaging neutral attack combos in the game, dealing 12%. Due to King K. Rool's initial dash being particularly quick, it is also possible to dash and then quickly use this move as a burst option. This is particularly useful if Belly Super Armor has been damaged. There are also a number of followups from Hit 3, due to the Sakurai angle leading to tech situations and having reasonable hit advantage.

For the technical data of each individual hit, see: