Gameplay: Difference between revisions

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* [[Tech]]ing
* [[Tech]]ing
* [[Crouch canceling]] (not in Brawl)
* [[Crouch canceling]] (not in Brawl)
* [[Double jump canceling]] (not in Brawl)
* [[Double jump canceling]] (in Brawl, characters can DJC with their specials)
* [[Short hop]]
* [[Short hop]]
* [[Breaking Reflectors]]
* [[Breaking Reflectors]]

Revision as of 17:44, August 18, 2009

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This article outlines the moves that can be performed throughout the Super Smash Bros. series.

Basic Movement

Introduced in the original:

Introduced in Melee:

Introduced in Brawl:

Basic Defense

Introduced in the original:

Introduced in Melee:

Advanced Movement

Introduced in the original:

Introduced in Melee:

Introduced in Brawl:

Ground Attacks

Introduced in the original:

Grabs and throws

Introduced in the original:

Introduced in Melee:

Aerial attacks

Introduced in the original:

Introduced in Melee:

Introduced in Brawl:

  • Glide Attack

Special Attacks

Introduced in the original:

Introduced in Melee:

Introduced in Brawl: