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Captain Falcon (SSB)/Neutral aerial: Difference between revisions

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==Overview==
==Overview==
[[File:Captain Falcon Neutral Aerial Hitbox Smash 64.gif|thumb|Hitbox of Captain Falcon's nair.]]
[[File:Captain Falcon Neutral Aerial Hitbox Smash 64.gif|thumb|Hitbox of Captain Falcon's neutral aerial.]]
Captain Falcon does a standard [[sex kick]], dealing 16% when it first comes out. Like other sex kicks in the game, it does less damage and knockback if it hits during the latter part of the animation. It is rather powerful when it first comes out, and is a pretty decent defensive move due to easily being able to get opponents away from Falcon, though it has trouble [[combo]]ing. At lower percentages, the duration is often too long to reliably followup with other moves, while at higher percentages, its knockback is often too high. However, it can sometimes be used as a surprise KO move, since it's usually fresh when used, and can also be used as a combo finisher after a {{mvsub|Captain Falcon|SSB|forward aerial}}, particularly against [[floaty]] characters.
Captain Falcon does a standard [[sex kick]]. It deals 16% [[damage]] if hit clean, but only 13% if hit late. It is rather powerful when it first comes out, and is a decent KO move, particularly on [[weight|floaty]] characters. It is also a decent defensive option due to being able to cover options from the opponent in many situations, and being able to setup other moves such as a grab or an {{mvsub|Captain Falcon|SSB|up smash}} if Falcon lands during the move. The move is mostly used as a combo finisher, particularly against floaty characters after a chain of {{mvsub|Captain Falcon|SSB|forward aerial}}s.


{{technical data}}
==Hitboxes==
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|42}}
{{SSB64HitboxTableRow
|id=0
|part=0
|damage=16%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=120
|bn=20
|xpos=-30
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=L
}}
{{SSB64HitboxTableRow
|id=1
|part=0
|damage=16%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=140
|bn=26
|xpos=50
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=L
}}
{{HitboxTableTitle|Late hit|42}}
{{SSB64HitboxTableRow
|id=0
|part=0
|damage=13%
|angle=361
|bk=10
|ks=100
|fkv=0
|r=120
|bn=20
|xpos=-30
|ypos=0
|zpos=0
|type=Hand
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=M
}}
{{SSB64HitboxTableRow
|id=1
|part=0
|damage=13%
|angle=361
|bk=10
|ks=100
|fkv=0
|r=140
|bn=26
|xpos=50
|type=Hand
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=M
}}
|}
 
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-3
|-
!Clean hit
|4-7
|-
!Late hit
|8-27
|-
!Ending autocancel
|28-
|-
!Animation length
|49
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=20|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=22}}
|-
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=24}}{{FrameStrip|t=Autocancel|c=22}}
{{FrameStripEnd}}
 
===[[Landing lag]]===
{|class="wikitable"
|-
!Animation length
|22
|-
!L-cancelled animation length
|4
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=22}}
|-
|L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=18}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}}


==Similar moves==
==Similar moves==
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[[Category:Normal attacks (SSB)]]
[[Category:Normal attacks (SSB)]]
[[Category:Sex kicks (SSB)]]
[[Category:Sex kicks (SSB)]]
[[Category:Aerial attacks (SSB)]]

Latest revision as of 21:12, April 12, 2022

Overview[edit]

Hitbox of Captain Falcon's neutral aerial in Smash 64.
Hitbox of Captain Falcon's neutral aerial.

Captain Falcon does a standard sex kick. It deals 16% damage if hit clean, but only 13% if hit late. It is rather powerful when it first comes out, and is a decent KO move, particularly on floaty characters. It is also a decent defensive option due to being able to cover options from the opponent in many situations, and being able to setup other moves such as a grab or an up smash if Falcon lands during the move. The move is mostly used as a combo finisher, particularly against floaty characters after a chain of forward aerials.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean hit
0 0 16% 0 Sakurai angle 20 100 0 120 20 -30 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 16% 0 Sakurai angle 20 100 0 140 26 50 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late hit
0 0 13% 0 Sakurai angle 10 100 0 120 20 -30 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 13% 0 Sakurai angle 10 100 0 140 26 50 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Attack[edit]

Initial autocancel 1-3
Clean hit 4-7
Late hit 8-27
Ending autocancel 28-
Animation length 49
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 22
L-cancelled animation length 4
Normal  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
L-cancelled  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel

Similar moves[edit]