Bowser Jr. (SSBU)/Up aerial: Difference between revisions
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m (Protected "Bowser Jr. (SSBU)/Up aerial": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:BowserJrUAirSSBU.gif|thumb| | [[File:BowserJrUAirSSBU.gif|thumb|350px|Hitbox visualization showing Bowser Jr.'s up aerial.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
Quickly swings a hammer above himself. Bowser Jr. is often able to link two or three additional up aerials, making for an excellent [[damage]]-racking and [[combo]] move. Has [[KO]] potential at around 170%. Does 10% when cleaned and 6.5% if late. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 42: | Line 44: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 110: | Line 112: | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|10 | |||
|- | |||
!Animation length | !Animation length | ||
| | |15 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}} | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Interruptible|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Latest revision as of 01:09, July 31, 2022
Overview[edit]
Quickly swings a hammer above himself. Bowser Jr. is often able to link two or three additional up aerials, making for an excellent damage-racking and combo move. Has KO potential at around 170%. Does 10% when cleaned and 6.5% if late.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1 |
---|---|
Clean hit | 6-9 |
Late hit | 10-13 |
Ending autocancel | 16- |
Interruptible | 26 |
Animation length | 43 |
Landing lag[edit]
Interruptible | 10 |
---|---|
Animation length | 15 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|