Bowser Jr. (SSBU)/Down aerial
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Overview[edit]
Bowser Jr. comes down with his mighty drill. Out of all his tools, this is his go-to choice when he needs to cover his landing. This Down aerial is laggy and it is small compared to his other aerials. Down air's main purpose is to extend a Combo at lower percents on characters who are otherwise too low to get hit by up air. The kart's drill is capable of connecting to a good amount of his other tools but notably can get a lot if his Grab connects.
Hitboxes[edit]
Timing[edit]
Attack[edit]
| Initial autocancel | 1 |
|---|---|
| Multihits | 15-38 (rehit rate: 3) |
| Final hit | 39 |
| Ending autocancel | 55- |
| Interruptible | 57 |
| Animation length | 58 |
Landing lag[edit]
| Hitbox | 1-2 |
|---|---|
| Interruptible | 16 |
| Animation length | 23 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|