Bowser Jr. (SSBU)/Down aerial
The Junior Clown Car extends a drill from its underside hatch to pierce opponents. Its high ending lag is compensated by the hitbox it produces upon landing, which grants it follow-up potential. If the attack hits an opponent, it can cancel quickly into other moves; if not, Bowser Jr. suffers from moderate ending lag. Unlike most down aerials, Bowser Jr.'s is unable to meteor smash. The looping hits deal 1.5% while the last hit deals 2.5%. Upon landing, it deals 2%.