Bowser Jr. (SSBU)/Neutral attack/Infinite: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} thumb|360px|Hitbox visualization showing Bowser Jr.'s rapid jab. File:BowserJrRapidJabFinisherSSBU....) |
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Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:BowserJrRapidJabSSBU.gif|thumb|300px|Hitbox visualization showing Bowser Jr.'s rapid jab.]] | |||
[[File:BowserJrRapidJabFinisherSSBU.gif|thumb|300px|Hitbox visualization showing Bowser Jr.'s rapid jab finisher.]] | |||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | ! Hitstun | ||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab (right punch)|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=0.5% | |damage=0.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=10 | |ks=10 | ||
Line 21: | Line 25: | ||
|zpos=21.0 to 13.0 | |zpos=21.0 to 13.0 | ||
|ff=0.5 | |ff=0.5 | ||
|sdi=0. | |sdi=0.5 | ||
|type=Hand | |type=Hand | ||
|effect=Rapid | |effect=Rapid | ||
Line 29: | Line 33: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|8× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=0.5% | |damage=0.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r=4.0 | |r=4.0 | ||
|bn= | |bn=clownhandr | ||
|xpos=2.0 to -4.0 | |xpos=2.0 to -4.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.5 | |ff=0.5 | ||
|sdi=0. | |sdi=0.5 | ||
|type=Hand | |type=Hand | ||
|effect=Rapid | |effect=Rapid | ||
Line 50: | Line 57: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle| | |'''+3''' frames | ||
|8× | |||
{{HitboxTableTitle|Rapid jab (left punch)|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=0.5% | |damage=0.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=10 | |ks=10 | ||
Line 64: | Line 74: | ||
|zpos=21.0 to 13.0 | |zpos=21.0 to 13.0 | ||
|ff=0.5 | |ff=0.5 | ||
|sdi=0. | |sdi=0.7 | ||
|type=Hand | |type=Hand | ||
|effect=Rapid | |effect=Rapid | ||
Line 72: | Line 82: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|8× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=0.5% | |damage=0.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r=4.0 | |r=4.0 | ||
|bn= | |bn=clownhandl | ||
|xpos=2.0 to -4.0 | |xpos=2.0 to -4.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.5 | |ff=0.5 | ||
|sdi=0. | |sdi=0.7 | ||
|type=Hand | |type=Hand | ||
|effect=Rapid | |effect=Rapid | ||
Line 93: | Line 106: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|8× | |||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 98: | Line 113: | ||
|damage=3.0% | |damage=3.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=170 | |ks=170 | ||
Line 114: | Line 130: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=170 | |ks=170 | ||
Line 134: | Line 153: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=170 | |ks=170 | ||
Line 154: | Line 176: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
|} | |} | ||
==Timing== | ==Timing== | ||
Interruptibility and animation length are | After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Rapid | !Loop points | ||
|5, 8, | |3-4, 33-34 | ||
|- | |||
!Rapid jab (right punch) | |||
|5, 11, 17, 23, 29 | |||
|- | |||
!Rapid jab (left punch) | |||
|8, 14, 20, 26, 32 | |||
|- | |- | ||
!Finisher | !Finisher |
Latest revision as of 23:31, July 30, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 3-4, 33-34 |
---|---|
Rapid jab (right punch) | 5, 11, 17, 23, 29 |
Rapid jab (left punch) | 8, 14, 20, 26, 32 |
Finisher | 6-7 |
Interruptible | 43 |
Animation length | 50 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|