Bowser Jr. (SSBU)/Neutral attack/Hit 1: Difference between revisions
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Line 45: | Line 45: | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=3 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=180 | |angle=180 | ||
|af=3 | |af=3 | ||
|hitbits=Fighter | |hitbits=Fighter only | ||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 65: | Line 65: | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=4 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
Line 90: | Line 90: | ||
|4-5 | |4-5 | ||
|- | |- | ||
! | !Continuability window | ||
| | |7-30 | ||
|- | |||
!Consecutive jab frame | |||
|12 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 101: | Line 104: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=5|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=8|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=20}} | ||
|- | |||
{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=24}}{{FrameStrip|t=Blank|c=9}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|loop=y|interruptible=y}} | ||
{{MvSubNavBowserJr|g=SSBU}} | {{MvSubNavBowserJr|g=SSBU}} | ||
[[Category:Bowser Jr. (SSBU)]] | [[Category:Bowser Jr. (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 20:37, July 30, 2022
Overview[edit]
The Junior Down Car performs a quick punch with a boxing glove. Does 2% damage when hit. The next inputs are another jab, then an infinite.
Hitboxes[edit]
Timing[edit]
Hitboxes | 4-5 |
---|---|
Continuability window | 7-30 |
Consecutive jab frame | 12 |
Interruptible | 20 |
Animation length | 39 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|