Bowser Jr. (SSBU)/Down smash: Difference between revisions
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(Not even remotely close to third strongest down smash, even before all DLC) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | |||
[[File:BowserJrDSmashSSBU.gif|thumb|350px|Hitbox visualization showing Bowser Jr.'s down smash.]] | [[File:BowserJrDSmashSSBU.gif|thumb|350px|Hitbox visualization showing Bowser Jr.'s down smash.]] | ||
==Overview== | ==Overview== | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' |
Latest revision as of 00:22, July 31, 2022
Overview[edit]
Update History[edit]
- Down smash has less startup (frame 15 → 12), with its total duration reduced as well (FAF 60 → 57).
Hitboxes[edit]
Timing[edit]
Charges between | 2-3 |
---|---|
Hitboxes | 12-14 |
Interruptible | 57 |
Animation length | 62 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|