Bowser (SSBU)/Up aerial: Difference between revisions
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Line 32: | Line 32: | ||
|1-2 | |1-2 | ||
|- | |- | ||
!Head intangible | !Head and snout intangible | ||
|3-13 | |3-13 | ||
|- | |- | ||
Line 49: | Line 49: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=3}} | !Hitbox {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=3}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=11}}{{FrameStrip|t=Vulnerable|c=34}} | !Head and snout {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=11}}{{FrameStrip|t=Vulnerable|c=34}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=37}}{{FrameStrip|t=Autocancel|c=8}} | !Autocancel {{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=37}}{{FrameStrip|t=Autocancel|c=8}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 62: | Line 62: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |27 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|intangible=y|vulnerable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|intangible=y|vulnerable=y|interruptible=y}} |
Latest revision as of 01:12, June 18, 2022
Overview[edit]
An upwards arcing headbutt. Deals great knockback, enough to KO at around 100% near the upper blast line, thus being one of the strongest up aerials in the game. Grants intangibility to his head (frames 3-13), which, when combined with its quick startup (frame 9) and its power, makes it an effective juggling tool against opponents.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Head and snout intangible | 3-13 |
Hitboxes | 9-13 |
Ending autocancel | 40- |
Interruptible | 45 |
Animation length | 47 |
Hitbox | |||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Head and snout | |||||||||||||||||||||||||||||||||||||||||||||||
Autocancel |
Landing lag[edit]
Interruptible | 18 |
---|---|
Animation length | 27 |
Lag time |
Hitbox |
Vulnerable |
Autocancel |
Intangible |
Interruptible |
|