Steve (SSBU)/Up aerial: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Steve's up aerial with no axe. File:SteveUAirWoodStoneIronDiamond.gif|thumb|450p...") |
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Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:SteveUAirPunch.gif| | |||
[[File:SteveUAirWoodStoneIronDiamond.gif| | ==Hitbox visualizations== | ||
[[File:SteveUAirGold.gif| | {| class="wikitable" | ||
!No axe!!Non-Gold axe!!Gold axe | |||
|- | |||
|[[File:SteveUAirPunch.gif|200px]]||[[File:SteveUAirWoodStoneIronDiamond.gif|200px]]||[[File:SteveUAirGold.gif|200px]] | |||
|} | |||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Hitboxes== <!--The scripts split this move into early and late hits but both have completely identical hitboxes--> | |||
==Hitboxes== <!-- The scripts split this move into early | Each hit with an axe uses up 5.5 durability points, out of a maximum of 70 for a Wood or Gold axe, 85 for a Stone axe, and 95 for an Iron or Diamond axe. | ||
===No | |||
===No axe=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 12: | Line 19: | ||
|damage=5.2% | |damage=5.2% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 27: | Line 35: | ||
}} | }} | ||
|} | |} | ||
===Wood Axe=== | ===Wood Axe=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 33: | Line 42: | ||
|damage=6.5% | |damage=6.5% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 51: | Line 61: | ||
|damage=6.5% | |damage=6.5% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 66: | Line 77: | ||
}} | }} | ||
|} | |} | ||
===Stone Axe=== | ===Stone Axe=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 72: | Line 84: | ||
|damage=7.15% | |damage=7.15% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 80: | Line 93: | ||
|ypos=0.4 | |ypos=0.4 | ||
|zpos=0.0 | |zpos=0.0 | ||
|sdi=1. | |sdi=1.3 | ||
|type=Weapon | |type=Weapon | ||
|effect=Slash | |effect=Slash | ||
Line 90: | Line 103: | ||
|damage=7.15% | |damage=7.15% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 98: | Line 112: | ||
|ypos=4.2 | |ypos=4.2 | ||
|zpos=0.0 | |zpos=0.0 | ||
|sdi=1. | |sdi=1.3 | ||
|type=Weapon | |type=Weapon | ||
|effect=Slash | |effect=Slash | ||
Line 105: | Line 119: | ||
}} | }} | ||
|} | |} | ||
===Iron Axe=== | ===Iron Axe=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 111: | Line 126: | ||
|damage=7.8% | |damage=7.8% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 129: | Line 145: | ||
|damage=7.8% | |damage=7.8% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 144: | Line 161: | ||
}} | }} | ||
|} | |} | ||
===Gold Axe=== | ===Gold Axe=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 150: | Line 168: | ||
|damage=6.5% | |damage=6.5% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 168: | Line 187: | ||
|damage=6.5% | |damage=6.5% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 183: | Line 203: | ||
}} | }} | ||
|} | |} | ||
===Diamond Axe=== | ===Diamond Axe=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 189: | Line 210: | ||
|damage=8.775% | |damage=8.775% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 207: | Line 229: | ||
|damage=8.775% | |damage=8.775% | ||
|angle=71 | |angle=71 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=76 | |ks=76 | ||
Line 222: | Line 245: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
=== | ===Attack=== | ||
The move can be automatically repeated by holding the attack button. Unlike Steve's {{mvsub|Steve|SSBU|up tilt}}, he cannot jump while it is active, but a jump can still be buffered between repeated up aerials. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
Line 231: | Line 256: | ||
|4-8 | |4-8 | ||
|- | |- | ||
!Ending autocancel | !Ending autocancel (Not Gold, Gold) | ||
|14- | |14-, 12- | ||
|- | |- | ||
!Interruptible | !Interruptible (Not Gold, Gold) | ||
|14 | |14, 12 | ||
|- | |- | ||
!Animation length | !Animation length (Not Gold, Gold) | ||
|25 | |25, 23 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Interruptible|c=12}} | !rowspan=2|Not Gold {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Interruptible|c=12}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=1}}{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Autocancel|c=12}} | {{FrameStrip|t=Autocancel|c=1}}{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Autocancel|c=12}} | ||
|- | |- | ||
!Interruptible | !rowspan=2|Gold {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Interruptible|c=12}}{{FrameStrip|t=Blank|c=2}} | ||
|12 | |||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=1}}{{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Autocancel|c=12}}{{FrameStrip|t=Blank|c=2}} | |||
{{FrameStrip|t= | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Landing | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | !Interruptible | ||
Line 277: | Line 282: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |16 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | |||
==Trivia== | |||
*This move is the most quickly interruptible aerial in ''Ultimate'', as well as one of the fastest in the series as a whole, having a [[FAF]] of 14 by default that drops to an even lower 12 with a Gold axe. This has infamously drawn comparisons to {{SSBB|Meta Knight}}'s ''Brawl'' {{mvsub|Meta Knight|SSBB|up aerial}}, even to the point of controversy regarding whether Steve is [[broken]] or not. | |||
{{MvSubNavSteve|g=SSBU}} | {{MvSubNavSteve|g=SSBU}} | ||
[[Category:Steve (SSBU)]] | [[Category:Steve (SSBU)]] | ||
[[Category:Up aerials (SSBU)]] | [[Category:Up aerials (SSBU)]] |
Latest revision as of 00:56, August 16, 2022
Hitbox visualizations[edit]
No axe | Non-Gold axe | Gold axe |
---|---|---|
Overview[edit]
Hitboxes[edit]
Each hit with an axe uses up 5.5 durability points, out of a maximum of 70 for a Wood or Gold axe, 85 for a Stone axe, and 95 for an Iron or Diamond axe.
No axe[edit]
Wood Axe[edit]
Stone Axe[edit]
Iron Axe[edit]
Gold Axe[edit]
Diamond Axe[edit]
Timing[edit]
Attack[edit]
The move can be automatically repeated by holding the attack button. Unlike Steve's up tilt, he cannot jump while it is active, but a jump can still be buffered between repeated up aerials.
Initial autocancel | 1 |
---|---|
Hitboxes | 4-8 |
Ending autocancel (Not Gold, Gold) | 14-, 12- |
Interruptible (Not Gold, Gold) | 14, 12 |
Animation length (Not Gold, Gold) | 25, 23 |
Not Gold | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gold | |||||||||||||||||||||||||
Landing lag[edit]
Interruptible | 11 |
---|---|
Animation length | 16 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
Trivia[edit]
- This move is the most quickly interruptible aerial in Ultimate, as well as one of the fastest in the series as a whole, having a FAF of 14 by default that drops to an even lower 12 with a Gold axe. This has infamously drawn comparisons to Meta Knight's Brawl up aerial, even to the point of controversy regarding whether Steve is broken or not.