Steve (SSBU)/Up throw
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| Steve up throw hurtbox and hitbox visualization | ||||
|---|---|---|---|---|
Overview[edit]
Throw and Hitbox Data[edit]
The piston is considered a separate object from Steve. As a result, he does not experience hitlag from hitting bystanders with it (but still does from hitting the thrown opponent), and its damage is not affected by him being giant or tiny.
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 8.0% | Forward | 70 | 83 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
| Invincibility | 1-19 |
|---|---|
| Piston generated | 6 |
| Piston hitbox | 18-19 |
| Throw release | 19 |
| Interruptible | 48 |
| Animation length | 47 |
| Piston | |||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steve | |||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Hitbox |
Vulnerable |
Prop event |
Throw point |
Interruptible |