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Steve (SSBU)/Down aerial

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Hitbox visualization showing Steve's down aerial with the hitbox relative to him.
Hitbox visualization showing Steve's down aerial with the hitbox relative to the anvil.

Overview

Update History

Super Smash Bros. Ultimate 9.0.1

  • Bug fix Fixed an issue in which the anvil from Steve's down aerial could fall through the stage when pinching an opponent with the anvil and a Block.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct Rehit rate
Steve on the anvil
0 0 18.0% 2.0 AngleIcon58.png 62 84 0 6.4 top 0.0 4.6 to 4.8 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png L Heavy SpecialsIndirect.png 0
1 0 18.0% 2.0 AngleIcon70.png 62 84 0 6.4 top 0.0 4.6 to 4.8 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Heavy SpecialsIndirect.png 0
Lone anvil
0 0 10.0% 2.0 AngleIcon58.png 62 78 0 6.4 top 0.0 4.6 to 4.8 0.0 1.0x 0.7x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png L Heavy SpecialsIndirect.png 0
1 0 10.0% 2.0 AngleIcon70.png 62 78 0 6.4 top 0.0 4.6 to 4.8 0.0 1.0x 0.7x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Heavy SpecialsIndirect.png 0
Landing anvil
0 0 8.0% 2.0 AngleIcon70.png 58 78 0 6.4 top 0.0 4.6 to 4.8 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Heavy SpecialsIndirect.png 0
1 0 0.0% 0 AngleIcon361.png 0 0 0 5.0 top 0.0 5.0 0.0 1.0x 0.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Inert).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S None SpecialsIndirect.png 10

Timing

Hitboxes 20-
Jump cancellable 25-
Interruptible (on anvil) 60


This move in SSBU Steve's moveset
Neutral attack · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special · Side special · Up special · Down special · Final Smash