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Steve (SSBU)/Side special

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This article is about the hitbox analysis of Steve’s side special in Super Smash Bros. Ultimate. For the move itself, see Minecart.

Hitbox visualization showing Steve's side special, Minecart.
Hitbox visualization showing Steve's side special, Minecart, after Steve jumps out.
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Overview

Update History

Super Smash Bros. Ultimate 9.0.1

  • Bug fix Fixed an issue in which fighters could be frozen if hit with Minecart.
  • Bug fix Fixed an issue in which Minecart does not hit opponents when reflected off a wall.
  • Bug fix Fixed an issue in which a fighter caught by Minecart teleports to the position in which they were caught.

Hitboxes

Ride

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct Rehit rate
0 0 9.5% 0 AngleIcon43.png 60 74 0 3.5 top 0.0 3.0 1.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60

Free

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct Rehit rate
Early hit
0 0 7.0% 0 AngleIcon60.png 66 64 0 1.0 top 0.0 5.0 to 0.0 6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
1 0 7.0% 0 AngleIcon60.png 66 64 0 1.0 top 0.0 5.0 to 0.0 -6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
2 0 7.0% 0 AngleIcon60.png 66 64 0 1.0 top 0.0 0.0 6.0 to -6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
3 0 7.0% 0 AngleIcon60.png 66 64 0 3.5 top 0.0 3.0 3.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
4 0 7.0% 0 AngleIcon60.png 66 64 0 3.5 top 0.0 3.0 3.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsIndirect.png 60
Late hit
0 0 7.0% 0 AngleIcon60.png 66 64 0 1.0 top 0.0 5.0 to 0.0 6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
1 0 7.0% 0 AngleIcon60.png 66 64 0 1.0 top 0.0 5.0 to 0.0 -6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
2 0 7.0% 0 AngleIcon60.png 66 64 0 1.0 top 0.0 0.0 6.0 to -6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
3 0 7.0% 0 AngleIcon60.png 66 64 0 3.5 top 0.0 3.0 3.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png 60
4 0 7.0% 0 AngleIcon60.png 66 64 0 3.5 top 0.0 3.0 3.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsIndirect.png 60
5 0 7.0% 0 AngleIcon60.png 66 64 0 1.5 top 0.0 3.0 1.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsIndirect.png 60

Grabbox

ID Radius Bone Offset G A
Early
0 3.5 top 0.0 3.0 1.5 to -1.5 HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png
Late
0 3.5 top 0.0 3.0 1.5 to -1.5 HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png
1 5.0 top 0.0 5.0 0.0 HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png


This move in SSBU Steve's moveset
Neutral attack · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special · Side special · Up special · Down special · Final Smash