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'''PlatinumGames''' ({{ja|プラチナゲームズ株式会社|Purachina Gēmuzu Kabushiki Gaisha}}) is a Japanese video game developer. The studio was formed from the remnants of Clover Studio, a [[Capcom]] development studio which developed critically acclaimed but financially unsuccessful titles such as the ''Viewtiful Joe'' series, ''Okami'', and ''God Hand''. They have developed a range of action titles for other publishers such as the original {{uv|Bayonetta}} for [[Sega]], ''[[Metal Gear (universe)|Metal Gear Rising: Revengeance]]'' for [[Konami]], ''NieR: Automata'' for [[Square Enix]], and several titles for [[Nintendo]]: the ''Bayonetta'' sequels (of which Nintendo wholly owns the publishing rights), {{uvm3|The Wonderful 101}}, ''[[Star Fox (universe)|Star Fox Zero]]'', ''Star Fox Guard'', and {{uvm|Astral Chain}}.
'''PlatinumGames''' ({{ja|プラチナゲームズ株式会社|Purachina Gēmuzu Kabushiki Gaisha}}) is an independent Japanese video game studio. The developer was formed from the remnants of Clover Studio, a now-defunct [[Capcom]] subsidiary that created critically acclaimed but commercially unsuccessful titles such as the ''Viewtiful Joe'' series, ''Okami'', and ''God Hand''. Under their new company name, they have developed a range of action-based titles for other publishers, such as the original {{uv|Bayonetta}} for [[Sega]], ''[[Metal Gear (universe)|Metal Gear Rising: Revengeance]]'' for [[Konami]], ''NieR: Automata'' for [[Square Enix]], and several titles for [[Nintendo]]: the ''Bayonetta'' sequels (of which Nintendo wholly owns the publishing rights), {{uvm3|The Wonderful 101}}, ''[[Star Fox (universe)|Star Fox Zero]]'', ''Star Fox Guard'', and {{uvm|Astral Chain}}.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==

Revision as of 10:05, August 13, 2023

PlatinumGames Inc.
PlatinumGames logo.png
Type Private
Founded October 1, 2007
Headquarters Japan Osaka
Key people Shinji Mikami
Atsushi Inaba
Hideki Kamiya
Tatsuya Minami
Industry Video game industry
Products Video games
Employees 206 (February 2019)
Website PlatinumGames Inc.
Article on Wikipedia PlatinumGames

PlatinumGames (プラチナゲームズ株式会社) is an independent Japanese video game studio. The developer was formed from the remnants of Clover Studio, a now-defunct Capcom subsidiary that created critically acclaimed but commercially unsuccessful titles such as the Viewtiful Joe series, Okami, and God Hand. Under their new company name, they have developed a range of action-based titles for other publishers, such as the original Bayonetta for Sega, Metal Gear Rising: Revengeance for Konami, NieR: Automata for Square Enix, and several titles for Nintendo: the Bayonetta sequels (of which Nintendo wholly owns the publishing rights), The Wonderful 101, Star Fox Zero, Star Fox Guard, and Astral Chain.

In Super Smash Bros. 4

In the final Super Smash Bros. video presentation, it was announced that Bayonetta would be a playable character, bringing in a stage based on the iconic opening scene from the first Bayonetta game, several music tracks from both Bayonetta games, and several trophies along with her. Prior to this, however, The Wonderful 101 saw two music tracks - "ST01: Roll Out, Wonderful 100!" and "Jergingha - Planet Destruction Form", on Pilotwings and Mario Galaxy, respectively - and trophies of each Wonder One from the game in the base version of Super Smash Bros. for Wii U.

In Super Smash Bros. Ultimate

Bayonetta returns as a playable character, with Umbra Clock Tower and the music on the stage returning as well. Rodin also appears as an Assist Trophy. Several spirits from the Bayonetta series appear as well. "ST01: Roll Out, Wonderful 100!" and "Jergingha - Planet Destruction Form" return from The Wonderful 101 as well, along with Wonder-Red and Wonder-Blue appearing as Spirits. As part of a Spirit Board event, four additional spirits from the Nintendo Switch title Astral Chain debut in Ultimate.

Star Fox series content in Ultimate draws largely from Star Fox Zero, including directly ported music, spirit artwork, and updated designs for Star Fox series characters and stages that take inspiration from this game. Raiden's spirit uses his design from Metal Gear Rising: Revengeance, while Gray Fox's spirit artwork uses artwork from its DLC content.

Additionally, in-house composer Hiroshi Yamaguchi was brought in to do the "Map Page/Bonus Level (Remix)" arrangement and the former composer of PlatinumGames, Masami Ueda, arranged "Dance of Gold", "Theme of Solid Snake", and "Banquet of Nature - SAMURAI SHODOWN".


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