Donkey Kong (SSBU)/Up smash: Difference between revisions
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Line 22: | Line 22: | ||
|zpos=0.0 | |zpos=0.0 | ||
|type=Hand | |type=Hand | ||
|rebound=f | |rebound=f | ||
|sfx=Punch | |sfx=Punch | ||
|slvl=L | |slvl=L | ||
Line 46: | Line 41: | ||
|zpos=5.0 to -5.0 | |zpos=5.0 to -5.0 | ||
|type=Hand | |type=Hand | ||
| | |rebound=f | ||
|sfx=Punch | |sfx=Punch | ||
|slvl=L | |slvl=L | ||
Line 64: | Line 55: | ||
|14-15 | |14-15 | ||
|- | |- | ||
! | !Head and arms intangibility | ||
|12-15 | |12-15 | ||
|- | |- | ||
Line 74: | Line 65: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=10}} | |'''Hitboxes''' {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=11}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=44}} | |'''Head and arms''' {{FrameStrip|t=Vulnerable|c=11}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=44}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | ||
{{MvSubNavDonkeyKong|g=SSBU}} | {{MvSubNavDonkeyKong|g=SSBU}} |
Revision as of 11:03, January 23, 2022
Overview
Hitboxes
Timing
Charges between | 6-7 |
---|---|
Hitbox | 14-15 |
Head and arms intangibility | 12-15 |
Interruptible | 50 |
Animation length | 59 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Head and arms |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|