Gravitational Pull
| Gravitational Pull | |
|---|---|
Gravitational Pull in Ultimate | |
| User | Rosalina |
| Universe | Mario |
| Article on Super Mario Wiki | Star Cursor |
Gravitational Pull (アイテムキャプチャー, Item Capture) is Rosalina's down special move. In the move, Rosalina waves the Star Cursor from Super Mario Galaxy around her as a form of protection.
Overview[edit]
While the move deals no damage to opponents, it provides several unique effects. First, it attracts all nearby items towards Rosalina. Items grabbed in this way are reset to their initial state, so Rosalina can pick them up and use them even if they were previously thrown by someone else. Second, it will also grab any incoming projectiles and orbit them around Rosalina before drawing them in and deleting them. Whether a projectile can be grabbed follows the same rules as Villager and Isabelle's Pocket: it must be reflectable, be detached from its user, and have a graphical model. The ownership of projectiles orbiting Rosalina is changed to be hers in a similar fashion to a reflector, meaning that the projectiles will deal damage to opponents that happen to get in the way. Finally, Gravitational Pull will cause a loose Luma to return to Rosalina, provided the Luma is not loose due to Luma Shot.
Because this move has very little lag in Super Smash Bros. 4, using it repeatedly will give Rosalina (and Luma, provided the two are together) complete protection from projectiles, even against rapid-firing projectiles such as Fox's Blaster. Although Rosalina will not do any damage to opponents when absorbing projectiles from a distance, this still gives her a significant neutral game advantage against many characters, as it forces them to approach. This move does not work against opposing or reflected Luma Shots (not even from a Kirby who has copied Rosalina's neutral special), and in SSB4 only, it cannot pull in any of Olimar's Pikmin thrown using Pikmin Throw unless the Pikmin are Purple Pikmin or come from either Kirby's Olimar Copy Ability or Villager's Pocket. This move will briefly stall Rosalina's momentum if used in midair. Gravitational Pull is also very effective at gimping an off-stage Ness or Lucas, as the move can be used to intercept and absorb his PK Thunder while he is attempting to recover to the stage.
Gravitational Pull does not work against Zelda's Din's Fire, Ness's PK Flash, Lucas's PK Freeze, Olimar's Pikmin Throw (SSB4 only; excluding Purple Pikmin) or Duck Hunt's gunmen.
In Super Smash Bros. Ultimate, Gravitational Pull also lets Rosalina automatically equip items (including character-specific item projectiles), instead of only merely pulling them in. Additionally, the move has gained the ability to absorb and instantly kill any of Olimar's Pikmin if he throws them with Pikmin Throw, as opposed to only Purple Pikmin. The move has reduced ending lag, but its effect has slower startup (activating on frame 5 instead of frame 2) and is active for noticeably fewer frames, no longer remaining active even after the move's first actionable frame and even ending one frame before Rosalina is actionable.
Instructional quotes[edit]
| Draw items safely towards you, injuring foes on the way. | ||
| Draws items and projectiles safely toward her. While being drawn in, they can damage foes. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
- Gravitational Pull: Default.
- Catch & Release: Causes fighters to be drawn in and damaged, being released after. However, Rosalina will lose her ability to draw in items. Highly inferior to the default, due to removing Rosalina's immunity to most projectile attacks, and it doesn't deal much knockback to fighters, making it rather impractical to use offensively.
- Guardian Luma: Luma briefly grows larger, protecting Rosalina, and somewhat retains the ability to pull in items. The Luma can also damage nearby fighters, giving the move some offensive properties.
Origin[edit]
While the move is not a clear translation of any move in Super Mario Galaxy, Gravitational Pull implements various features of the Star Cursor. The Star Cursor itself appears as part of the move, as it surrounds Rosalina, leaving a blue trail behind it, just like in Super Mario Galaxy.
In Super Mario Galaxy, the player can collect Star Bits by moving the Star Cursor over them. Rosalina's ability to draw in items with this move appears to be based on this ability.
In the two-player mode of Super Mario Galaxy, the second player takes control of their own Star Cursor, which they can use to suppress enemies and other hazards by pointing at them and holding A. The ability to deflect projectiles using Gravitational Pull and the ability to damage enemies with Catch & Release may also have been drawn from this feature of the Star Cursor.
It may also incorporate the Spin move. In Super Mario Galaxy, when the Wii Remote or Nunchuk are shaken, the player performs a spinning move, with one of its lesser functions being drawing in objects such as shells, immediately equipping the player with them. Additionally, some enemy projectiles, such as the coconuts spat by octopuses, can be deflected back at the attacker, similar to how Rosalina takes ownership of other fighters' projectiles. Rosalina herself can also use the Spin move in her playable appearance in Super Mario 3D World. As the Star Cursor appears with the same movement that triggers a Spin, certain projectiles can be caught and deflected, and, as of Ultimate, Rosalina equips drawn-in items, the Spin was likely a large factor in the design of Gravitational Pull. Alternatively, it may reference the black holes that appear in Super Mario Galaxy levels, also drawing in items, enemies, and even the player if they get too close, or simply the emphasis of gravity play in Super Mario Galaxy in general.
Gallery[edit]
Gravitational Pull in Super Smash Bros. for Wii U.
Gravitational Pull with a projectile F.L.U.D.D.