Hitbox visualization showing Zelda's Phantom's Kick.
Hitbox visualization showing Zelda's Phantom's Punch.
Hitbox visualization showing Zelda's Phantom's first swing.
Hitbox visualization showing Zelda's Phantom's second swing.
Hitbox visualization showing Zelda's Phantom's third swing.

Overview

Update history

  3.0.0

  •   Phantom Slash deals less shield damage (0 (all) → -1 (1st charge)/-1.5 (2nd charge)/-2 (3rd charge)/-2.5 (4th charge)/-3 (5th charge)).

  7.0.0

  •   Phantom Slash deals more damage on the two highest charges, with knockback scaling compensated (60 → 57 (level 4), 75 → 68 (level 5)).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Kick
0 0 0 2.0% -1.0   Standard 65 65 0   3.0 top 0.0 6.0 14.0 to 10.0 1.0× 1.0× 0%               Kick   All All            
Punch windbox
0 0 3 0.0% 0   Standard 0 100 60   4.0 top 0.0 7.0 11.0 to 7.0 1.0× 1.0× 0%               None   All All            
1 0 3 0.0% 0   Standard 0 100 40   6.0 top 0.0 7.0 11.0 to 7.0 1.0× 1.0× 0%               None   All All            
Punch
0 0 0 3.0% -1.5   Standard 65 50 0   5.5 top 0.0 10.0 11.5 1.2× 1.0× 0%               Punch   All All            
1 0 0 3.0% -1.5   Standard 65 50 0   5.5 top 0.0 9.5 19.5 1.2× 1.0× 0%               Punch   All All            
Swing 1 windbox
0 0 4 0.0% 0   Standard 0 100 50   5.0 top 0.0 8.0 10.0 to 4.0 1.0× 1.0× 0%               None   All All            
1 0 4 0.0% 0   Standard 0 100 40   7.0 top 0.0 8.0 10.0 to 4.0 1.0× 1.0× 0%               None   All All            
Swing 1
0 0 0 4.0% -2.0   Standard 65 60 0   5.8 handr 0.0 0.0 1.0 0.8× 1.0× 0%               Slash   All All            
1 0 0 4.0% -2.0   Standard 65 60 0   5.8 handr 0.0 0.0 8.0 0.8× 1.0× 0%               Slash   All All            
2 0 0 4.0% -2.0   Standard 65 60 0   5.8 handr 0.0 0.0 16.0 0.8× 1.0× 0%               Slash   All All            
3 0 0 4.0% -2.0   Standard 65 60 0   6.5 top 0.0 8.0 10.0 0.8× 1.0× 0%               Slash   All All            
Swing 2 windbox
0 0 3 0.0% 0   Standard 0 100 110   5.5 top 0.0 8.0 10.0 to 4.0 1.0× 1.0× 0%               None   All All            
1 0 3 0.0% 0   Standard 0 100 80   7.0 top 0.0 8.0 10.0 to 4.0 1.0× 1.0× 0%               None   All All            
Swing 2
0 0 0 5.0% -2.5   Standard 60 57 0   5.0 handr 2.0 0.0 1.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 5.0% -2.5   Standard 60 57 0   5.6 handr 2.0 0.0 8.5 1.0× 1.0× 0%               Slash   All All            
2 0 0 5.0% -2.5   Standard 60 57 0   5.6 handr 2.0 0.0 16.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 5.0% -2.5   Standard 60 57 0   5.0 top 0.0 8.5 11.0 1.0× 1.0× 0%               Slash   All All            
Swing 3 windbox
0 0 3 0.0% 0   Standard 0 100 130   6.5 top 0.0 8.0 13.0 to 8.0 1.0× 1.0× 0%               None   All All            
1 0 3 0.0% 0   Standard 0 100 85   7.0 top 0.0 8.0 13.0 to 8.0 1.0× 1.0× 0%               None   All All            
Swing 3
0 0 0 6.0% -3.0   Standard 60 68 0   5.0 handr 2.0 0.0 1.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 6.0% -3.0   Standard 60 68 0   5.0 handr 2.0 1.0 9.0 1.0× 1.0× 0%               Slash   All All            
0 0 0 6.0% -3.0   Standard 60 68 0   5.0 handr 2.0 2.0 16.5 1.0× 1.0× 0%               Slash   All All            

Timing

Kick

Hitbox 11-12
Animation length 49
                                                                                                 

Punch

Windbox 1-7
Hitboxes 8-12
Animation length 59
                                                                                                                     

Swing 1

Windbox 1-7
Hitboxes 8-11
Animation length 65
                                                                                                                                 

Swing 2

Windbox 1-7
Hitboxes 8-11
Animation length 80
                                                                                                                                                               

Swing 3

Windbox 1-6
Hitboxes 7-17
Animation length 120
                                                                                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Flinchless hitbox