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==Workshop: ''Star Fox'' in ''[[Super Smash Bros. 4]]''== | ==Workshop: ''Star Fox'' in ''[[Super Smash Bros. 4]]''== | ||
The ''Star Fox'' series largely remained dormant between the releases of ''[[Super Smash Bros. Brawl]]'' and ''Super Smash Bros. 4''. The sole exception was the release of ''Star Fox 64 3D'', a remake of ''Star Fox 64'' for the Nintendo 3DS system. Some of its assets were used in ''Smash 4'' | The ''Star Fox'' series largely remained dormant between the releases of ''[[Super Smash Bros. Brawl]]'' and ''Super Smash Bros. 4''. The sole exception was the release of ''{{s|lylatwiki|Star Fox 64 3D}}'', a remake of ''{{s|lylatwiki|Star Fox 64}}'' for the Nintendo 3DS system. Some of its assets were used in ''Smash 4''. Corneria - a stage from ''[[Super Smash Bros. Melee]]'' based on ''Star Fox 64'' - appears exclusively in the 3DS version. Partnering with [[Namco Bandai]] - the developers of ''{{s|lylatwiki|Star Fox: Assault}}'' - for the development of ''Smash 4'' enabled more content from ''Assault'' to appear in the Wii U version. In correlation with ''Star Fox''{{'}}s inactivity, the playable character [[Wolf O'Donnell]] does not return from ''Brawl''. | ||
===Characters=== | ===Characters=== | ||
*[[File:FoxIcon(SSB4-U).png|50px|right]]'''{{SSB4|Fox}}''': leader of the mercenary team Star Fox. | *[[File:FoxIcon(SSB4-U).png|50px|right]]'''{{SSB4|Fox}}''': the leader of the mercenary team [[lylatwiki:Star Fox (team)|Star Fox]]. He was officially revealed to return on June 11, 2013 during [[E3 2013]] along with the first trailer for ''Smash 4''. He retains his composited design from ''Brawl'' that combined elements from his appearances in ''Star Fox 64'', ''Star Fox: Assault'', and ''{{s|lylatwiki|Star Fox: Command}}''. His fur is more finely detailed and his teeth are more prominent. His {{b|Blaster|Fox}} received an original design. Fox is overall a stronger fighter than he was in ''Brawl''. His swiftness and fast attacks satisfy a "hit-and-run" archetype. Mike West, who first voiced the character in ''Star Fox 64'', reprises the role for ''Smash 4''.{{clear}} | ||
*[[File:FalcoIcon(SSB4-U).png|50px|right]]'''{{SSB4|Falco}}''': the ace pilot of the Star Fox team and a | |||
*[[File:FalcoIcon(SSB4-U).png|50px|right]]'''{{SSB4|Falco}}''': the cocky ace pilot of the Star Fox team. Like Fox, he retains his composited design from ''Brawl'' that combined elements from his appearances in ''Star Fox 64'', ''Assault'', and ''Command''. He remains a [[semi-clone]] of Fox. In addition to having unique animations for attacks, Falco has greater aerial mobility than Fox but moves more slowly on the ground, attributes that have been further exaggerated in ''Smash 4''. Many of the attributes that made him a strong fighter in ''Brawl'' were weakened in ''Smash 4'' and he is ranked very low in competitive [[tier list]]s. Many of his attacks are more sluggish, [[lag]], and no longer enable strong follow-ups. He is an [[unlockable character]] in both versions of the game. Mark Lund, who first voiced the character in ''Star Fox 64 3D'', reprises the role for ''Smash 4.'' | |||
===[[Mii Fighter]] costumes=== | ===[[Mii Fighter]] costumes=== | ||
[[File:DLC Costume Fox Outfit.jpg|thumb|Mii Gunners wearing the Fox set.]] | [[File:DLC Costume Fox Outfit.jpg|thumb|Mii Gunners wearing the Fox set.]] | ||
====Costumes==== | ====Costumes==== | ||
*{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''Fox Outfit''' ([[Mii Gunner (SSB4)|Gunner]]): | *{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''Fox Outfit''' ([[Mii Gunner (SSB4)|Gunner]]): this outfit is based on [[Fox McCloud]] as he appears in ''Star Fox 64 3D''. It was released with a corresponding hat in Fox's likeness as [[downloadable content]] on September 30, 2015. The [[Mii]] wears a green flight suit with a white jacket and carries a {{b|Blaster|Fox}} derived from an original design made for ''Smash 4''. | ||
====Hats==== | ====Hats==== | ||
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===Items=== | ===Items=== | ||
*'''[[Smart Bomb]]''': an explosive projectile from ''Star Fox 64''. It is a powerful bomb with a very large blast radius, but the reaction rate is slower than most other bombs in Smash. | {{main|Items}} | ||
*'''[[Smart Bomb]]''': an explosive, red projectile from ''{{s|lylatwiki|Star Fox 64}}''. It is a powerful bomb with a very large blast radius, but the reaction rate is slower than most other bombs in ''Smash''. | |||
====Assist Trophy==== | ====Assist Trophy==== | ||
*'''[[Andross]]''': a | *'''[[Andross]]''': a rouge scientist from the ''Star Fox'' series as he appears in the [[lylatwiki:Star Fox (game)|original SNES game]]. He appears as a giant, polygonal head that moves from the foreground to the background and expels projectile tiles from his mouth. He cannot be attacked by opponents and he does not attack the summoner. The [[Pic of the Day]] revealing his return was spoken from the perspective of his nephew {{s|lylatwiki|Andrew}} from ''Star Fox 64''. | ||
====[[Smash Tour]] items==== | ====[[Smash Tour]] items==== | ||
*'''[[Great Fox]]''' (<span style="color:#0000FF">Blue</span>): the mothership of the Star Fox team. The user teleports to an unvisited checkpoint. | *'''[[Great Fox]]''' (<span style="color:#0000FF">Blue</span>): the mothership of the Star Fox team. The user teleports to an unvisited checkpoint. | ||
*'''[[Wolfen]]''' (<span style="color:#FF0000">Red</span>): the standard fighter | *'''[[Wolfen]]''' (<span style="color:#FF0000">Red</span>): the standard fighter of team {{s|lylatwiki|Star Wolf}}. The user inflicts 100% damage to a targeted opponent. | ||
===Stages=== | ===Stages=== | ||
====''for Nintendo 3DS''==== | ====''for Nintendo 3DS''==== | ||
*[[File:CorneriaIconSSB4-3.png|75px|right|link=Corneria]]{{GameIcon|SSBM}} '''[[Corneria]]''': | *[[File:CorneriaIconSSB4-3.png|75px|right|link=Corneria]]{{GameIcon|SSBM}} '''[[Corneria]]''': a battle staged on the [[Great Fox]] as it flies over a city under siege from ''Star Fox'' and ''Star Fox 64''. [[Past Stages|returning stage]] from ''[[Melee]]'' that takes places on the Great Fox while flying over Corneria, using its design from ''Star Fox 64''. This stage was confirmed to return when it was shown on the Features trailer. | ||
====''for Wii U''==== | ====''for Wii U''==== | ||
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===Trophies=== | ===Trophies=== | ||
{{main|List of SSB4 trophies (Star Fox series)}} | {{main|List of SSB4 trophies (Star Fox series)}} | ||
[[File:SSBUOrbitalGatePotD.jpg|thumb|A [[Pic of the Day]] screenshot of the Orbital Gate Assault trophy. The trophy was designed to resemble a {{s|wikipedia|diorama}}.]] | |||
Collectible trophies that appear in both the 3DS version and the Wii U version. | |||
{| | {| | ||
|- valign=top | |- valign=top |
Revision as of 17:16, October 3, 2018
Nintendo101 "the101" | |
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Character info | |
Melee mains | Peach, Yoshi |
Other Melee characters | Pikachu, Young Link |
Brawl mains | Pikachu, Kirby |
Other Brawl characters | Yoshi, Sonic |
Smash 4 mains | Robin, Yoshi |
Other Smash 4 characters | Zero Suit Samus, Pikachu, Sonic |
Project M mains | Samus, Peach |
Other Project M characters | Mario, Link |
Personal and other info | |
Location | USA |
Miscellaneous info | |
Skill | Eh... |
Hey there! I'm the101. I like games and such, and I remember a lot of unnecessary things about them. It uniquely only comes in handy for editing wikis... Go figure!
Workshop: Star Fox in Super Smash Bros. 4
The Star Fox series largely remained dormant between the releases of Super Smash Bros. Brawl and Super Smash Bros. 4. The sole exception was the release of Star Fox 64 3D, a remake of Star Fox 64 for the Nintendo 3DS system. Some of its assets were used in Smash 4. Corneria - a stage from Super Smash Bros. Melee based on Star Fox 64 - appears exclusively in the 3DS version. Partnering with Namco Bandai - the developers of Star Fox: Assault - for the development of Smash 4 enabled more content from Assault to appear in the Wii U version. In correlation with Star Fox's inactivity, the playable character Wolf O'Donnell does not return from Brawl.
Characters
- Fox: the leader of the mercenary team Star Fox. He was officially revealed to return on June 11, 2013 during E3 2013 along with the first trailer for Smash 4. He retains his composited design from Brawl that combined elements from his appearances in Star Fox 64, Star Fox: Assault, and Star Fox: Command. His fur is more finely detailed and his teeth are more prominent. His Blaster received an original design. Fox is overall a stronger fighter than he was in Brawl. His swiftness and fast attacks satisfy a "hit-and-run" archetype. Mike West, who first voiced the character in Star Fox 64, reprises the role for Smash 4.
- Falco: the cocky ace pilot of the Star Fox team. Like Fox, he retains his composited design from Brawl that combined elements from his appearances in Star Fox 64, Assault, and Command. He remains a semi-clone of Fox. In addition to having unique animations for attacks, Falco has greater aerial mobility than Fox but moves more slowly on the ground, attributes that have been further exaggerated in Smash 4. Many of the attributes that made him a strong fighter in Brawl were weakened in Smash 4 and he is ranked very low in competitive tier lists. Many of his attacks are more sluggish, lag, and no longer enable strong follow-ups. He is an unlockable character in both versions of the game. Mark Lund, who first voiced the character in Star Fox 64 3D, reprises the role for Smash 4.
Mii Fighter costumes
Costumes
- Fox Outfit (Gunner): this outfit is based on Fox McCloud as he appears in Star Fox 64 3D. It was released with a corresponding hat in Fox's likeness as downloadable content on September 30, 2015. The Mii wears a green flight suit with a white jacket and carries a Blaster derived from an original design made for Smash 4.
Hats
Items
- Smart Bomb: an explosive, red projectile from Star Fox 64. It is a powerful bomb with a very large blast radius, but the reaction rate is slower than most other bombs in Smash.
Assist Trophy
- Andross: a rouge scientist from the Star Fox series as he appears in the original SNES game. He appears as a giant, polygonal head that moves from the foreground to the background and expels projectile tiles from his mouth. He cannot be attacked by opponents and he does not attack the summoner. The Pic of the Day revealing his return was spoken from the perspective of his nephew Andrew from Star Fox 64.
Smash Tour items
- Great Fox (Blue): the mothership of the Star Fox team. The user teleports to an unvisited checkpoint.
- Wolfen (Red): the standard fighter of team Star Wolf. The user inflicts 100% damage to a targeted opponent.
Stages
for Nintendo 3DS
- Corneria: a battle staged on the Great Fox as it flies over a city under siege from Star Fox and Star Fox 64. returning stage from Melee that takes places on the Great Fox while flying over Corneria, using its design from Star Fox 64. This stage was confirmed to return when it was shown on the Features trailer.
for Wii U
- Orbital Gate Assault: A stage based on the eighth story mission from Star Fox: Assault, and set on the Great Fox.
- Lylat Cruise: the popular stage from Brawl makes its return as a Wii U exclusive.
Music
See List of SSB4 Music (Star Fox series)
Original tracks
Arrangements and remixes unique to SSB4.
- Theme from Area 6 / Missile Slipstream: an arrangement of "Area 6" from Star Fox 64 and "Missile Slipstream" from Star Fox: Command. It plays on Smash Run and Orbital Gate Assault.
- Star Wolf's Theme/Sector Z: an arrangement of "Star Wolf's Theme" and "Fichina & Sector Z" from Star Fox 64. It plays on Corneria and Orbital Gate Assault.
Returning tracks
Arrangements and remixes from previous Smash titles.
- Corneria: a medley of pieces from the original Star Fox, including "BGM (VENOM-BASE for Level 2)", "Course Map Select BGM (Main Theme)", and "BGM (SPACE ARMADA)". It plays on Corneria and Orbital Gate Assault.
- Venom: an orchestration of "Prelude" from Star Fox 64. It plays on Lylat Cruise.
- Main Theme (Star Fox): an arrangement of "Course Map Select BGM (Main Theme)" from Star Fox. It plays on Lylat Cruise.
- Corneria (Brawl): an arrangement of "BGM (CORNERIA)" from Star Fox. It plays on Lylat Cruise.
- Space Armada: an arrangement of "BGM (SPACE ARMADA)" from Star Fox. It plays on Lylat Cruise.
- Main Theme (Star Fox 64): an arrangement of "Prelude" from Star Fox 64. It plays on Orbital Gate Assault.
- Area 6: an orchestration of "Area 6" from Star Fox 64. It plays on Orbital Gate Assault.
- Area 6 Ver. 2: a techno-influenced remix of "Area 6" from Star Fox 64. It plays on Lylat Cruise.
- Star Wolf: an arrangement of "Star Wolf's Theme" from Star Fox 64. It plays on Lylat Cruise.
Source tracks
Compositions and arrangements directly sourced from Star Fox games with no alterations.
- Star Wolf (Star Fox: Assault): though sourced from Star Fox: Assault, the piece itself is a remix of "Star Wolf's Theme" from Star Fox 64. It plays on Orbital Gate Assault.
- Space Battleground: from Star Fox: Assault. It plays on Orbital Gate Assault.
- Break: Through the Ice: though sourced from Star Fox: Assault, the piece itself is a remix of "Fichina & Sector Z" from Star Fox 64. It plays on Orbital Gate Assault.
Trophies
Collectible trophies that appear in both the 3DS version and the Wii U version.
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for Nintendo 3DS
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for Wii U
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References within Smash
Testing a potential new layout for the bottom of the universe pages, which are currently, well, a mess. Some information is specified multiple times and their is no cohesion. I think standardization would make these sections much easier to read, so I propose the following.
Referential Organization Scheme
- Elements are categorized into Fighter elements or Game elements. The latter are any elements from the applicable universe not apparent in the the fighters themselves and exist independently of them.
- Smash game: Elements within these categorizes are organized by their appearances in Smash titles. Smash titles are arranged in succession by their release dates (i.e. Smash 64, Melee, Brawl...)
- Fighter elements organization is yet to be finalized.
- Game elements rely on a similar organization scheme to the trophy collections.
- Items
- Assist trophy and Poké Ball characters
- Enemy characters (Adventure Mode, Subspace Emissary, Smash Run, and Smash Tour - not stage hazards)
- Bosses
- Stages (including elements specific to the stages, such as hazards, background objects)
- Music
- Masterpieces
- Challenges
Below is an example of how the above scheme would be implemented. I compiled all of the information specified on the Mario (universe) page concerning elements from Mario Bros.
Mario Bros.
Fighter elements
- Mario’s blue-and-red costume is based on his appearance on the Japanese arcade cabinet.[1]
- Mario’s cyan-and-pink costume resembles his appearance on the Famicom boxart.
- Luigi debuted in this title.
- Luigi’s cyan costume resembles Mario's appearance on the American N.E.S. boxart.
- Luigi's crawling animation is accompanied with this title's running sound effect.
- Wario's cyan-and-pink costume resembles Mario's appearance on the Famicom boxart.
Game elements
- The revival platform characters respawn on is similar to how characters respawn in this title after losing a life.
- The POW Block is in interactive object on Mushroom Kingdom and Mario Bros. in Smash 64 and Brawl, respectively. It is a throwing item in SSB4.
- The Freezie appears as a throwing item.
- Mario Bros. appears as a stage.
- Shellcreepers are hazards on Mario Bros. in Brawl. They appear as a trophy in SSB4.
- Sidesteppers are hazards on Mario Bros. and a sticker in Brawl. They each appear as a trophy in SSB4.
- "Mario Bros." is an arrangement of the title theme.
- Fighter Flies appear as a trophy.