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- eyes. Link has a new taunt. Link's helpless animation has changed. Link has a different dash animation. Link walks faster (0.9867 (29.6) → 1.2). Link dashes49 KB (5,590 words) - 02:35, May 2, 2024
- Link (SSBM)/Neutral attack (category Link (SSBM))individual hit, see: Link (SSBM)/Neutral attack/Hit 1 Link (SSBM)/Neutral attack/Hit 2 Link (SSBM)/Neutral attack/Hit 3 Link (SSBM)/Neutral attack/Infinite456 bytes (54 words) - 15:34, September 13, 2020
- Young Link (SSBM)/Neutral attack (category Young Link (SSBM))Young Link (SSBM)/Neutral attack/Hit 1 Young Link (SSBM)/Neutral attack/Hit 2 Young Link (SSBM)/Neutral attack/Hit 3 Young Link (SSBM)/Neutral attack/Infinite497 bytes (59 words) - 16:57, September 13, 2020
- for SHFFL attacks. Young Link has a slightly higher full hop and double jump than Link Young Link has a shorter jumpsquat duration than Link (6 → 4), giving40 KB (4,447 words) - 19:58, April 21, 2024
- → 80 (base)/50), with Fox's floor atatcks no longer being the weakest in the game. Front floor attack: Front floor attack has larger hitboxes (3u/4u →73 KB (9,489 words) - 18:16, April 20, 2024
- Zelda (SSBM) (category Characters (SSBM))their flaws; the former is rather slow for a tilt attack and the latter is rather weak for a smash attack. Lastly, some of her toolkit suffers from a lack28 KB (2,934 words) - 14:27, March 15, 2024
- frame 3, granting Link one of the best neutral aerials for edgeguarding in the game. Young Link (SSBM)/Neutral aerial Given that Young Link's neutral aerial3 KB (153 words) - 18:05, April 23, 2021
- Toon Link now also weighs the same as Young Link did in Melee, a substantial drop in weight that hinders his survivability and makes Toon Link capable37 KB (4,291 words) - 00:27, March 31, 2024
- shorter duration (frames 8-12 → 6-8). Dash attack: Dash attack has less ending lag (FAF 41 → 38). Dash attack deals more knockback (0 (base), 100 (scaling)54 KB (6,604 words) - 10:02, May 1, 2024
- are replaced by darkness for Ganondorf's counterparts. Neutral attack: Neutral attack is changed to be only a single palm strike. The single hit deals53 KB (5,534 words) - 21:02, May 8, 2024
- Link (SSBM)/Forward smash (category Link (SSBM))For the technical data of each individual hit, see: Link (SSBM)/Forward smash/Hit 1 Link (SSBM)/Forward smash/Hit 2248 bytes (21 words) - 21:39, March 18, 2020
- Mewtwo (SSBM) (category Characters (SSBM))effectively into other attacks. NTSC 1.01 Fixed the Shadow glitch. For a gallery of Mewtwo's hitboxes, see here. For its dash attack while holding a battering30 KB (2,963 words) - 14:20, May 3, 2024
- Triforce Slash, Link will instead wield the Fierce Deity's signature sword. Z-Secret Costume: NES Link R-Secret Costume: Hyrule Warriors Link Link's page at28 KB (2,852 words) - 00:36, March 31, 2024
- Princess Zelda (category Trophies (SSBM))shown in A Link to the Past, A Link Between Worlds, and Tears of the Kingdom. Her personality also changes between incarnations, more so than Link. While all35 KB (4,362 words) - 12:26, December 16, 2023
- 35). Dash attack: Dash attack has a shorter total duration (FAF 41 → 38). Dash attack has a much larger hitbox (3.6667u → 5.86u). Dash attack has a shorter64 KB (8,097 words) - 10:57, March 6, 2024
- Young Link (SSBM)/Forward smash (category Young Link (SSBM))the technical data of each individual hit, see: Young Link (SSBM)/Forward smash/Hit 1 Young Link (SSBM)/Forward smash/Hit 2271 bytes (23 words) - 15:31, March 19, 2020
- for his neutral attack, and aerial attack landing lag). Both have the same dashing speed and falling speed, yet most of Dr. Mario's attacks deal greater damage39 KB (4,407 words) - 04:02, May 5, 2024
- Mr. Game & Watch (SSBM) (category Characters (SSBM))Oil Panic Jumping on Yoshi's Island. Using his neutral attack on Green Greens. Using his dash attack on Yoshi's Island. Using his forward tilt on Temple.30 KB (2,731 words) - 13:03, May 3, 2024
- 17). The second hit of Falco's neutral attack has a different angle than Fox's (70° → 50°). Falco's dash attack deals more damage than Fox's (7%/5% → 9%/6%)51 KB (6,010 words) - 18:27, March 7, 2024
- deal with. Neutral attack: Both hits of neutral attack have less ending lag (FAF 18 → 16 (hit 1), FAF 20 → 17 (hit 2)). Neutral attack's second hit has more58 KB (7,182 words) - 19:03, May 6, 2024
- Peach (SSBM) (category Characters (SSBM))advantage of wave smashing. Arguably Peach's best attack on the ground takes form of her dash attack; the attack can act as a useful combo starter, but barring34 KB (3,372 words) - 15:04, March 5, 2024
- 3.91/2). Dash attack: Dash attack has less ending lag (FAF 58 → 50). Dash attack has a shorter duration (frames 5-19 → 5-16). Dash attack deals less damage57 KB (6,891 words) - 07:06, February 2, 2024
- Link does two horizontal slashes in front of himself. The first hit of this move has decent knockback and long reach, and can even be 0 on block, making3 KB (90 words) - 05:19, September 21, 2022
- Sheik (SSBM) (category Characters (SSBM))hand in front of her while exhaling loudly. When the language is set to Japanese, her exhale is delayed. See also: Category:Sheik players (SSBM) Amsah44 KB (5,566 words) - 00:09, February 16, 2024
- The Legend of Zelda (universe) (redirect from Zelda II: Adventure of Link)are all magic attacks that Link could learn from the Great Fairies in Ocarina of Time. Young Link (Unlockable): Young Link is simply Link as a child. While98 KB (13,501 words) - 09:28, March 11, 2024
- Marth (SSBM) (category Characters (SSBM))the tip does 6%, and the attack has no other hitboxes, it is written as 4%/6%. NTSC PAL Twirls his sword, then raises it in front of him, saying, "みんな、見ていてくれ!"47 KB (5,076 words) - 10:16, March 30, 2024
- Bowser (SSBM) (category Characters (SSBM))recovering enemies backwards with his below-100% ledge attack, which is one of the best ledge attacks in the game due to its speed and the large area around33 KB (3,323 words) - 10:02, May 1, 2024
- it combo potential due to its low power and high ending lag. Dash attack: Dash attack has less startup (frame 8 → 6) and ending lag (FAF 41 → 38). The late48 KB (5,835 words) - 15:08, May 1, 2024
- (frames 4-8 → 3-5). Dash attack: Dash attack is now a multi-hitting move where Ness produces three PSI rings in front of him. Dash attack deals slightly more53 KB (6,619 words) - 10:01, May 1, 2024
- covers ledge jump, getup attack, and roll. His neutral air's lingering hitbox also covers ledge jump and getup attack. Link: Link's neutral air covers a19 KB (2,836 words) - 06:14, December 29, 2023
- (leading to unfortunate hitbox timing on moves like his dash attack, the upper part of his neutral attack, three of his aerials and Blazer). Roy's sourspot does57 KB (7,081 words) - 04:17, March 7, 2024
- greatly hindering its setup potential. Dash attack: Dash attack has less ending lag (FAF 71 → 55). Dash attack now has a clean hit and a late hit with the50 KB (6,408 words) - 01:51, May 8, 2024
- Link (SSBM)/Dash attack (category Link (SSBM))Link does a diagonal slash as he dashes forward. An excellent whiff punishing option due to having decent speed, good range, and high combo potential,2 KB (89 words) - 13:51, January 22, 2022
- Under 100% edge attack has more range. Yoshi has a new over 100% edge attack: Yoshi now thrusts his head forwards. Over 100% edge attack has much less startup53 KB (6,888 words) - 16:05, March 28, 2024
- Dash attack: Kirby has a new dash attack: he lunges forward in a fiery spiraling headbutt. Dash attacks can now travel off ledges. Dash attack deals less66 KB (8,682 words) - 07:09, March 13, 2024
- Intangibility (section List of intangible attacks)on the track on Mute City (SSBM), Port Town Aero Dive or Mute City SNES. In Smash 4, Master Giant's "glowing hands" attack also completely ignores any39 KB (443 words) - 11:50, November 10, 2023
- Pikachu's Quick Attack, cannot travel as far, and inflicts neither damage nor knockback. It can go in more directions than Quick Attack. It causes recoil34 KB (3,736 words) - 00:27, April 1, 2024
- Link (SSBM)/Up tilt (category Link (SSBM))about Link as up smash, but does not have the same issue of the latter parts of the attack whiffing, and it hits grounded opponents.1 KB (76 words) - 22:03, October 31, 2022
- Lucario (SSBB) (redirect from Lucario (SSBM))Charizard: [Arm, Leg] Attack +10 Deoxys: [Slash] Attack +10 Entei: [Flame] Attack +20 Goldeen: [Leg] Attack + 4 Gulpin:[Electric] Attack +16 Jigglypuff: [Body28 KB (2,957 words) - 22:15, March 6, 2024
- Diddy Kong (SSBB) (redirect from Diddy Kong (SSBM))him. Barkle: [Tail] attack +32 Blathers: [Tail] attack +7 Bowser Jr. (Super Mario Sunshine): [Tail] attack +25 Chihuahua: [Tail] attack +12 Chunky Kong: [Throwing]28 KB (3,008 words) - 10:02, May 1, 2024
- its low knockback and high ending lag. Dash attack: Dash attack has less ending lag (FAF 61 → 59). Dash attack's hits have altered knockback (0 (base), 4055 KB (6,929 words) - 10:02, May 1, 2024
- Ganondorf (PM) (section Ground attacks)slightly. Dash attack adjusted to use Brawl's damage and knockback values. Up tilt (Volcano Kick) replaced with new, electric stomp attack, which is weaker34 KB (3,857 words) - 18:58, April 12, 2024
- Zelda (PM) (section Ground Attacks)cleaned up. Dash attack animation adjusted to be closer to Melee. Angle on sweetspotted dash attack adjusted to be like other, similar attacks. Tipper hitbox36 KB (4,135 words) - 13:07, March 17, 2024
- Great Bay (category Stages (SSBM))is fought here when being unlocked. In All-Star mode, this stage is where Link and any of his teammates are faced. The left side of the stage consists of11 KB (1,260 words) - 17:05, February 20, 2024
- Onett (category Stages (SSBM))with Toon Link, Ness and Villager in Super Smash Bros. for Wii U. Image of Onett from Ultimate. Mario on the stage. Samus using her dash attack after laying18 KB (2,187 words) - 18:26, April 11, 2024
- Bros. Ultimate where a character can use low knockback attacks to combo an opponent on the floor that is "prone"; aka "lying down". An animation of the25 KB (1,313 words) - 00:45, April 12, 2024
- Marth (PM) (section Ground Attacks)Neutral attack: The second hit has a longer duration (frame 4-8 → 4-9). Dash attack: It has slightly more ending lag (FAF 40 → 41). Dash attack can now28 KB (2,639 words) - 14:37, March 20, 2024
- grab team attack that would have been activated by pressing Y← while playing as Crazy Hand and Y↑ as Master Hand. In the final game, the attack is disabled33 KB (4,826 words) - 18:20, February 14, 2024
- Ness (PM) (section Ground Attacks)him in a helpless state. Dash attack cannot be DI'd down or shielded in between hits. Up tilt has better coverage in front of Ness, and can be interrupted29 KB (3,264 words) - 12:30, March 12, 2024
- Mario (category Trophies (SSBM))crawl in their respective home series, Mario, Donkey Kong, Pit, Young Link, and Toon Link are unable to do so in the Super Smash Bros. series. Mario and Marth61 KB (7,595 words) - 22:25, April 11, 2024