Sheik (SSBU)/Down smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:SheikDSmashSSBU.gif|thumb| | [[File:SheikDSmashSSBU.gif|thumb|400px|Hitbox visualization showing Sheik's down smash.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sd=0 | |sd=0 | ||
|angle=200 | |angle=200 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 36: | Line 37: | ||
|sd=0 | |sd=0 | ||
|angle=140 | |angle=140 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 54: | Line 56: | ||
|sd=0 | |sd=0 | ||
|angle=165 | |angle=165 | ||
|af=4 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sd=0 | |sd=0 | ||
|angle=43 | |angle=43 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=165 | |ks=165 | ||
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|sd=0 | |sd=0 | ||
|angle=43 | |angle=43 | ||
|af=4 | |||
|bk=35 | |bk=35 | ||
|ks=165 | |ks=165 |
Revision as of 16:46, January 30, 2022
Overview
Update History
- Down smash connects more reliably.
- Down smash has less startup (frame 11/18 → 8/15), with its total duration reduced as well (FAF 52 → 49).
- One of the hitboxes on down smash's first hit has been extended (Y offset: 8u → 5.2u-8u; Z offset: 7u → 0u-7u), while another of them launches at an angle more towards Sheik (140° → 165°). This allows it to connect more reliably into the second hit.
Hitboxes
Timing
Charges between | 1-2 |
---|---|
Hit 1 | 8-9 |
Hit 2 | 15-16 |
Interruptible | 49 |
Animation length | 79 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|