Sheik (SSBU)/Up special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
| Sheik Up Special Hitbox Visualizations. | ||||
|---|---|---|---|---|
| Grounded | Aerial | |||
Overview[edit]
Update History[edit]
Vanish's explosion has more knockback scaling (102 → 112), noticeably improving its KO potential.
Hitboxes[edit]
The explosion is considered a non-reflectable projectile, so it does not follow Sheik while traveling and she does not experience hitlag from it. This is not the case for the reappearance hit.
Timing[edit]
The move's travel direction is decided on frame 36. In the air, it enables ledge grabs from both sides starting on frame 20.
| Intangible (grounded) | 14-54 |
|---|---|
| Intangible (aerial) | 19-54 |
| Explosion (hit 1) | 36-38 |
| Reappearance (hit 2) | 55-56 |
| Animation length | 94 |
| Explosion | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sheik | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Aerial |
Landing[edit]
| Interruptible | 21 |
|---|---|
| Animation length | 21 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Prop event |
Interruptible |
Parameters[edit]
| Initial vertical speed | 3.2 |
|---|---|
| Gravity during startup | 0.19 |
| Falling speed during startup | 0.25 |
| Explosion X/Y offsets | [0, 5] |
| Teleport base speed | 1.5 |
| Teleport maximum additional speed by stick tilt | 1 |
| Minimum stick sensitivity for additional teleport speed | 0.3 |
| Teleport duration | 20 frames |
| Speed multiplier after teleport | 0.3 |
| Landing lag | 20 frames |
| Helplessness air speed multiplier | 0.6 |
|