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Pikachu (SSB)/Neutral aerial: Difference between revisions

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==Overview==
==Overview==
[[File:Pikachu Neutral Aerial Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's nair.]]
[[File:Pikachu Neutral Aerial Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's neutral aerial.]]
Pikachu sticks its foot out for a few short seconds. An easily definable [[sex kick]] that does 11%-14% damage and decent knockback if the opponent is near when Pikachu uses the nair and 5%-9% and very low knockback if this move hits lightly on the opponent. Although not as disjointed as Pikachu's uair and bair, it can still make very good use for comboing as a starter or finisher. A great move to use offstage to edgeguard any opponent.
Pikachu sticks its foot out for a few moments, with barely [[disjointed]] range; to a lesser extent than its {{mvsub|Pikachu|SSB|up aerial}} and {{mvsub|Pikachu|SSB|back aerial}}. An easily definable [[sex kick]] that does 11%-14% damage and decent knockback if it does a direct hit on the opponent, and 5%-9% and very low knockback if this move hits lightly on the opponent. The move is a useful [[combo]] tool, being usable as a combo starter, and can be used offstage repeatedly along with other aerials, making it a useful [[edgeguarding]] move.


{{technical data}}
==Hitboxes==
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=14%
|sd=0
|angle=361
|bk=15
|ks=100
|fkv=0
|r=120
|bn=26
|xpos=10
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=14%
|sd=0
|angle=361
|bk=15
|ks=100
|fkv=0
|r=120
|bn=21
|xpos=10
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=14%
|sd=0
|angle=361
|bk=15
|ks=100
|fkv=0
|r=130
|bn=5
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=L
|sfx=Kick
}}
{{HitboxTableTitle|Late hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=11%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=120
|bn=26
|xpos=10
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=11%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=120
|bn=21
|xpos=10
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=11%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=130
|bn=5
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=M
|sfx=Kick
}}
|}


[[Category:Pikachu]]
==Timing==
[[Category:Neutral aerials]]
===Attack===
{|class="wikitable"
!Initial autocancel
|1-2
|-
!Clean hit
|3-10
|-
!Late hit
|11-28
|-
!Ending autocancel
|29-
|-
!Animation length
|36
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=8|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=18|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=8}}
|-
{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Autocancel|c=8}}
{{FrameStripEnd}}
 
===Landing lag===
{|class="wikitable"
|-
!Animation length
|16
|-
!Z-cancelled animation length
|4
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=16}}
|-
|Z-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=12}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}}
 
{{MvSubNavPikachu|g=SSB}}
 
[[Category:Pikachu (SSB)]]
[[Category:Normal attacks (SSB)]]
[[Category:Neutral aerials (SSB)]]
[[Category:Sex kicks (SSB)]]
[[Category:Aerial attacks (SSB)]]

Latest revision as of 00:24, April 13, 2022

Overview[edit]

The hitbox of Pikachu's nair in Smash 64.
The hitbox of Pikachu's neutral aerial.

Pikachu sticks its foot out for a few moments, with barely disjointed range; to a lesser extent than its up aerial and back aerial. An easily definable sex kick that does 11%-14% damage and decent knockback if it does a direct hit on the opponent, and 5%-9% and very low knockback if this move hits lightly on the opponent. The move is a useful combo tool, being usable as a combo starter, and can be used offstage repeatedly along with other aerials, making it a useful edgeguarding move.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean hit
0 0 14% 0 Sakurai angle 15 100 0 120 26 10 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 14% 0 Sakurai angle 15 100 0 120 21 10 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
2 0 14% 0 Sakurai angle 15 100 0 130 5 0 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late hit
0 0 11% 0 Sakurai angle 0 100 0 120 26 10 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 11% 0 Sakurai angle 0 100 0 120 21 10 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
2 0 11% 0 Sakurai angle 0 100 0 130 5 0 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Attack[edit]

Initial autocancel 1-2
Clean hit 3-10
Late hit 11-28
Ending autocancel 29-
Animation length 36
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 16
Z-cancelled animation length 4
Normal  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Z-cancelled  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel