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Paralyzer: Difference between revisions

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{{ArticleIcons|brawl=y|ssb4=y}}
{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Paralyzer
|name=Paralyzer
|image=[[File:Paralyzer_SSB4.jpeg|250px]]
|image=[[File:Zero Suit Samus Neutral B SSBU.gif|300px]]
|caption=Paralyzer in {{forwiiu}}.
|caption=Paralyzer in ''[[Ultimate]]''.
|user=[[Zero Suit Samus]]
|user=[[Zero Suit Samus]]
|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
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|interwikipage=Paralyzer
|interwikipage=Paralyzer
}}
}}
{{cquote|''Charge Samus's beam by pressing and holding the B Button, but the damage doesn't increase by much.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Fire an energy blast that stuns enemies. Can be charged.''|cite=''Smash for 3DS''{{'}}s foldout}}
The '''Paralyzer''' ({{ja|パラライザー|Pararaizā}}, ''Paralyzer'') is [[Zero Suit Samus]]'s [[neutral special move]]. A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.


The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.
The '''Paralyzer''' ({{ja|パラライザー|Pararaizā}}, ''Paralyzer'') is [[Zero Suit Samus]]'s [[neutral special move]].
 
==Overview==
A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.
 
The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Additionally, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.


Firing a beam just before landing won't produce the Paralyzer SFX, and is referred to as silent laser.
Firing a beam just before landing won't produce the Paralyzer SFX, and is referred to as silent laser.
==Instructional quotes==
{{InstructionalQuotes
|ssbbchar=Zero Suit Samus
|ssbbdesc=Charge Samus's beam by pressing and holding the B Button, but the damage doesn't increase by much.
|ssb4-3char=Zero Suit Samus
|ssb4-3desc=Fire an energy blast that stuns enemies. Can be charged.
|ssbuchar=Zero Suit Samus
|ssbudesc=Fires an energy blast that stuns enemies. A max charge increases range, power, and stun duration.
}}


==Customization==
==Customization==
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{{CustomSet|ZSSamus|Neutral|name1=Paralyzer|desc1=Fire an energy blast that stuns enemies. Can be charged.|name2=Blast Shot|desc2=Shoot farther and faster than normal, but it's slightly less powerful and won't stun.|name3=Electromagnetic Net|desc3=The energy blast expands after being fired, but it has reduced range.}}
{{CustomSet|ZSSamus|Neutral|name1=Paralyzer|desc1=Fire an energy blast that stuns enemies. Can be charged.|name2=Blast Shot|desc2=Shoot farther and faster than normal, but it's slightly less powerful and won't stun.|name3=Electromagnetic Net|desc3=The energy blast expands after being fired, but it has reduced range.}}
# '''Paralyzer''': Default.
# '''Paralyzer''': Default.
# '''Blast Shot''': Acts somewhat like [[Falco]]'s [[Blaster (Falco)|Blaster]], firing very weak bolts (1% uncharged, 2% charged) that cause minimal hitstun. Firing speed is increased and startup/ending lag are reduced.
# '''Blast Shot''': Acts somewhat like Fox's [[Blaster (Fox)|Blaster]], firing very weak bolts (1% uncharged, 2% charged) that cause minimal hitstun. Firing speed is increased and startup/ending lag are reduced.
# '''Electromagnetic Net''' (known as '''Spreading Shot''' in the [[PAL]] version): Shots travel a shorter distance, but hit multiple times before causing a paralyzing explosion at maximum distance. Also has more startup and ending lag.
# '''Electromagnetic Net''' (known as '''Spreading Shot''' in the [[PAL]] version): Shots travel a shorter distance, but hit multiple times before causing a paralyzing explosion at maximum distance. Also has more startup and ending lag.


==Origin==
==Origin==
[[File:ParalyzerOrigin.png|150px|thumb|left|Samus wielding the Emergency Pistol in ''Metroid: Zero Mission''.]]
[[File:Paralyzer - Other M.png|150px|thumb|The Paralyzer from ''Metroid: Other M'']]
[[File:Paralyzer - Other M.png|150px|thumb|The Paralyzer from ''Metroid: Other M'']]
In ''[[metroidwiki:Metroid:Zero Mission|Metroid: Zero Mission]]'', Zero Suit Samus' role in the game is a stealth role; even with the Paralyzer charged, the best she can do with her "rather useless emergency pistol" is paralyze Space Pirates for a few seconds. The Paralyzer is, however, able to destroy Bomb Blocks, blocks that are normally vulnerable to [[Bomb (Samus)|Morph Ball bombs]] only.
In ''{{s|metroidwiki|Metroid: Zero Mission}}'', on a stealth mission, Zero Suit Samus's only weapon is her "rather useless emergency pistol", which even when fully charged can only paralyze Space Pirates for a few seconds. It is, however, able to destroy {{s|metroidwiki|Bomb Block}}s, which normally are only vulnerable to [[Bomb (Samus)|Morph Ball bombs]].
 
In {{s|metroidwiki|Metroid: Other M}}, the Paralyzer appears strapped to Samus's left thigh during death sequence and certain cut scenes. She only uses the gun in battle against Zebesians as she escapes the Main Sector of the exploding Bottle Ship. This time around, the Paralyzer seems to be more powerful. Unlike her earlier experience, a charged shot is not required to paralyze enemies, however a charged shot will leave enemies paralyzed longer.  


The name "Paralyzer" has no origin in the Metroid series; the weapon is not referred to as a "Paralyzer" until ''Metroid: Other M'', which was produced after ''Brawl''.
The weapon itself was not referred to as a Paralyzer until ''Metroid: Other M'', which was produced after its ''Super Smash Bros.'' debut in ''Brawl''.
{{clr}}
{{clr}}


==Gallery==
==Gallery==
<gallery>
<gallery>
ParalyzerOrigin.png|Samus wielding the Paralyzer in ''Metroid: Zero Mission''.
Paralyzer.jpg|{{SSBB|Pit}} being temporarily paralyzed by the Paralyzer in ''Brawl''.
Paralyzer.jpg|{{SSBB|Pit}} being temporarily paralyzed by the Paralyzer in ''Brawl''.
SSB4 - Yoshi and Samus.jpg|Zero Suit Samus about to fire her Paralyzer at Yoshi.
SSB4 - Yoshi and Samus.jpg|Zero Suit Samus about to fire her Paralyzer at {{SSB4|Yoshi}} in {{forwiiu}}.
Zero Suit Samus SSBU Skill Preview Neutral Special.png|Paralyzer as shown by the [[Move List]] in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|パラライザー|Pararaizā}}, ''Paralyzer''
|en=Paralyzer
|fr=Pistolet paralysant
|es=Paralizador
|de=Paralysator
|it=Raggio paralizzante
|nl=Verlammingspistool
|ru={{rollover|Парализатор|Paralizator|?}}
|ko={{rollover|패럴라이저|Paereollaijeo|?}}, ''Paralyzer''
|zh_cn={{rollover|麻痹枪|Mábì Qiāng|?}}
|zh_tw={{rollover|麻痺槍|Mábì Qiāng|?}}
}}
==Trivia==
==Trivia==
*In ''Brawl'', the Paralyzer shot will change its direction when [[powershield]]ed, but the blast itself will still look like it's traveling along a straight path. This behavior is unique among [[energy]] projectiles.
*In ''Brawl'', the Paralyzer shot will change its direction when [[perfect shield]]ed, but the blast itself will still look like it's traveling along a straight path. This behavior is unique among [[energy]] projectiles.


{{Special Moves|char=Zero Suit Samus}}
{{Special Moves|char=Zero Suit Samus}}
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[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Zero Suit Samus]]
[[Category:Zero Suit Samus]]
[[Category:Zero Suit Samus (SSBB)]]
[[Category:Zero Suit Samus (SSB4)]]
[[Category:Zero Suit Samus (SSBU)]]

Latest revision as of 15:33, July 4, 2021

Paralyzer
Zero Suit Samus Neutral B SSBU.gif
Paralyzer in Ultimate.
User Zero Suit Samus
Universe Metroid
Article on Metroid Wiki Paralyzer

The Paralyzer (パラライザー, Paralyzer) is Zero Suit Samus's neutral special move.

Overview[edit]

A shot is fired out of Zero Suit Samus's blaster, which deals a small amount of damage and paralyzes the target. It can be charged to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.

The paralyze effect caused by the Paralyzer is not affected by knockback resistance. Additionally, hitting a non-flinch character like Porky with this will cause them to shake as if they were stunned, though they will continue moving unhindered.

Firing a beam just before landing won't produce the Paralyzer SFX, and is referred to as silent laser.

Instructional quotes[edit]

Super Smash Bros. Brawl instruction booklet ZeroSuitSamusHeadSSBB.png Charge Samus's beam by pressing and holding the B Button, but the damage doesn't increase by much.
Super Smash Bros. for Nintendo 3DS case foldout ZeroSuitSamusHeadSSB4-3.png Fire an energy blast that stuns enemies. Can be charged.
Super Smash Bros. Ultimate Move List ZeroSuitSamusHeadSSBU.png Fires an energy blast that stuns enemies. A max charge increases range, power, and stun duration.

Customization[edit]

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Paralyzer 2. Blast Shot 3. Electromagnetic Net
ZSSamusNeutral1-SSB4.png
ZSSamusNeutral2-SSB4.png
ZSSamusNeutral3-SSB4.png
"Fire an energy blast that stuns enemies. Can be charged." "Shoot farther and faster than normal, but it's slightly less powerful and won't stun." "The energy blast expands after being fired, but it has reduced range."
  1. Paralyzer: Default.
  2. Blast Shot: Acts somewhat like Fox's Blaster, firing very weak bolts (1% uncharged, 2% charged) that cause minimal hitstun. Firing speed is increased and startup/ending lag are reduced.
  3. Electromagnetic Net (known as Spreading Shot in the PAL version): Shots travel a shorter distance, but hit multiple times before causing a paralyzing explosion at maximum distance. Also has more startup and ending lag.

Origin[edit]

Paralyzer as it appears in Metroid: Zero Mission.
Samus wielding the Emergency Pistol in Metroid: Zero Mission.
Source:Metroid Wiki. Samus's Paralyzer as it appears in Metroid: Other M
The Paralyzer from Metroid: Other M

In Metroid: Zero Mission, on a stealth mission, Zero Suit Samus's only weapon is her "rather useless emergency pistol", which even when fully charged can only paralyze Space Pirates for a few seconds. It is, however, able to destroy Bomb Blocks, which normally are only vulnerable to Morph Ball bombs.

In Metroid: Other M, the Paralyzer appears strapped to Samus's left thigh during death sequence and certain cut scenes. She only uses the gun in battle against Zebesians as she escapes the Main Sector of the exploding Bottle Ship. This time around, the Paralyzer seems to be more powerful. Unlike her earlier experience, a charged shot is not required to paralyze enemies, however a charged shot will leave enemies paralyzed longer.

The weapon itself was not referred to as a Paralyzer until Metroid: Other M, which was produced after its Super Smash Bros. debut in Brawl.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese パラライザー, Paralyzer
UK English Paralyzer
France French Pistolet paralysant
Germany German Paralysator
Spain Spanish Paralizador
Italy Italian Raggio paralizzante
China Chinese (Simplified) 麻痹枪
Taiwan Chinese (Traditional) 麻痺槍
South Korea Korean 패럴라이저, Paralyzer
Netherlands Dutch Verlammingspistool
Russia Russian Парализатор

Trivia[edit]

  • In Brawl, the Paralyzer shot will change its direction when perfect shielded, but the blast itself will still look like it's traveling along a straight path. This behavior is unique among energy projectiles.