Mario (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) mNo edit summary |
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|damage=1.7% | |damage=1.7% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=30 | |ks=30 | ||
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|damage=1.7% | |damage=1.7% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=30 | |ks=30 | ||
Line 46: | Line 48: | ||
|damage=1.7% | |damage=1.7% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=15 | |bk=15 | ||
|ks=15 | |ks=15 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 17:34, January 20, 2022
Overview
Mario thrusts his right fist and his body forward. The second hit of neutral attack deals 1.7% damage. If the opponent missed the tech, the player can jab lock after performing the first hit of neutral attack, which can be followed up by a down tilt or down smash.
Hitboxes
Timing
Hitboxes | 2-3 |
---|---|
Earliest continuable | 6 |
Interruptible | 22 |
Animation length | 25 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|