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Kirby (SSB4)/Neutral aerial: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} ==Overview== An aerial cartwheel, hitting with his arms and legs. A decent option for warding off the opponent's pressure or as an out of shield option. Very low...)
 
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! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
|-  
|-  
|? || 10% || ? || ? || ? || — || ? || Normal || ?
|? || 10% || 46 || 30 || 90 || — || ? || Normal || ?
|}
|}
===Landing lag===
{|class="wikitable"
|-
!Animation length
|10
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{technical data}}
{{technical data}}

Revision as of 19:27, February 29, 2016

Overview

An aerial cartwheel, hitting with his arms and legs. A decent option for warding off the opponent's pressure or as an out of shield option. Very low landing lag.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
? 10% 46 30 90 ? Normal ?

Landing lag

Animation length 10
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel
FrameIcon(Interruptible).png
Interruptible


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