SSB4 Icon.png

Ganondorf (SSB4)/Forward aerial

Hitbox visualization showing Ganondorf's forward aerial.

Overview

Nicknamed the Skull Crusher, Ganondorf performs an overhead, downward arcing punch.

In terms of startup, it is his second-slowest aerial attack (behind down aerial), coming out on frame 14. It deals 18% at his fist, and 17% at his arm. It is very powerful, with the sweetspot being able to KO Mario at 104% at the center of Final Destination. It also has an extremely large hitbox, reaching behind Ganondorf at the beginning and below him at the end. However, it has very high ending lag and fairly high landing lag. It can not autocancel even if used in a full hop, as the autocancel window is programmed to begin after the move ends.

Update History

  1.0.4

  •   Forward aerial has received a slight decrease in landing lag.

  1.1.0

  •   Forward aerial deals 1% more damage: 16%/17% → 17%/18%.

  1.1.3

  •   Forward aerial has one frame less of landing lag: 23 frames → 22.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 17% 0   20 93 0 4.0 21 -1.1 0.0 0.0 1.0x 1.0x 0%               Burn  
1 0 18% 0   20 93 0 5.5 22 2.0 0.0 0.0 1.0x 1.1x 0%               Burn  

Timing

Attack

Initial autocancel 1-6
Hitboxes 14-19
Interruptible 45
Ending auto-cancel 55-
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible