Donkey Kong (SSBU)/Side special: Difference between revisions
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[[File:DonkeyKongHeadbuttGroundedSSBU.gif|350px|thumb|right|Hitbox visualization showing Donkey Kong's grounded side special, Headbutt.]] | [[File:DonkeyKongHeadbuttGroundedSSBU.gif|350px|thumb|right|Hitbox visualization showing Donkey Kong's grounded side special, Headbutt.]] | ||
[[File:DonkeyKongHeadbuttAerialSSBU.gif|350px|thumb|right|Hitbox visualization showing Donkey Kong's aerial side special, Headbutt.]] | [[File:DonkeyKongHeadbuttAerialSSBU.gif|350px|thumb|right|Hitbox visualization showing Donkey Kong's aerial side special, Headbutt.]] | ||
{{competitive expertise}} | |||
==Overview== | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
*{{buff|Grounded [[Headbutt]] has an additional hitbox against grounded opponents that is placed higher (Y offset: 5u → 13u), increasing its vertical range.}} | *{{buff|Grounded [[Headbutt]] has an additional hitbox against grounded opponents that is placed higher (Y offset: 5u → 13u), increasing its vertical range.}} | ||
== | ==Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Grounded|42}} | {{HitboxTableTitle|Grounded|42}} |
Revision as of 16:26, March 24, 2021
Overview
Update History
- Grounded Headbutt has an additional hitbox against grounded opponents that is placed higher (Y offset: 5u → 13u), increasing its vertical range.
Hitbox Data
Timing
Hitbox | 20-21 |
---|---|
Super Armor | 5-14 |
Interruptible | 63 |
Animation length | 69 |
Lag time |
Hitbox |
Vulnerable |
Armour |
Interruptible |
|