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{{ArticleIcons|ssbm=yes|ssbb=yes|ssb4-wiiu=y|ssbu=y}}
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[[File:CloakingDeviceSSBM.jpg|thumb|Kirby and Peach, cloaked]]
[[File:CloakingDeviceSSBM.jpg|thumb|Kirby and Peach, cloaked]]
'''Clear''' is a transformation in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game except ''[[Super Smash Bros. for Nintendo 3DS]]''.
'''Clear''' is a transformation in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. A character under the effect of clear has their model be completely transparent. They are invisible to the player, though this is only an aesthetic change and the characters otherwise function normally. Clear characters may occasionally have a distortion effect around them and certain visual [[effect]]s are unaffected, giving away their location. Except in ''[[Super Smash Bros. Melee]]'', if a clear fighter has a [[name]], that name is not displayed.  


Clear fighters are invisible. Except in ''[[Super Smash Bros. Melee]]'', if a clear fighter has a [[name]], that name is not displayed.
An advantage to being invisible is that the opponent cannot see the character, removing the element of telegraphing entirely and allowing an element of stealth and surprise by the player who is unable to easily tell what the invisible character is doing. However, the player is also unable to see their own character, sometimes causing them to lose track of their own character which lead to accidental self-inflicted damage and a [[self-destruct]] at worst. Important visual elements being obscured can also cause issues if the player is not paying close attention, especially if they are tied to gameplay changes.


==Causes==
==List of Causes==
''[[Super Smash Bros. Melee]]'':
===By characters===
*[[Cloaking Device]]
{| class="wikitable sortable" width=60%
*[[Special Smash|Invisible Melee]]
|-
*{{SSBM|Fox}} and {{SSBM|Falco}} in [[Event 23: Slippy's Invention]]
!width=12%|Character
!width=30%|Move(s)
!width=40%|Notes
!width=8%|Game(s)
|-
|{{SSBU|Hero}}
|[[Command Selection]] (Hocus Pocus)
|One of several random effects of Hocus Pocus. Will turn Hero invisible for several seconds.
|{{GameIcon|SSBU}}
|}


''[[Super Smash Bros. Brawl]]'':
===By [[Assist Trophies]]===
*[[Special Smash|Clear Brawl]]
{| class="wikitable sortable" width=50%
*{{SSBB|Luigi}} and {{SSBB|Captain Falcon}} in [[Co-Op Event 6: Unwanted Suitors]]
|-
!width=12%|Character
!width=40%|Notes
!width=8%|Game(s)
|-
|[[Skull Kid]]
|Can turn all fighters invisible as one of three potential actions.
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Nightmare]]
|Turns all fighters invisible as he covers the stage with darkness.
|}


{{forwiiu}}:
===By [[item]]s===
*[[Special Smash|Clear Smash]]
{| class="wikitable sortable" width=50%
*[[Boo]] item in [[Smash Tour]]
|-
*One of [[Skull Kid]]'s effects
!width=12%|Item
!width=40%|Notes
!width=8%|Game(s)
|-
|[[Cloaking Device]]
|Will turn user invisible, as well as negate all [[damage]] while active, but not [[hitstun]] or [[knockback]].
|{{GameIcon|SSBM}}
|-
|[[Boo]]
|Appears exclusively in [[Smash Tour]], and allows the user to start a battle invisible.
|{{GameIcon|SSB4-Wiiu}}
|}


''[[Super Smash Bros. Ultimate]]'':
===By game modes===
*[[Special Smash|Clear Smash]]
{| class="wikitable sortable" width=50%
*The [[Spirit Battle]] [[condition]]s "Clear [enemy]", "You are invisible", and "All fighters are invisible"
|-
*One of [[Command Selection|Hocus Pocus]]'s effects
!width=12%|Mode
!width=40%|Notes
!width=8%|Game(s)
|-
|[[Special Smash|Invisible Melee]]
|rowspan=3|An option in Special Smash that turns all fighters invisible.
|{{GameIcon|SSBM}}
|-
|[[Special Smash|Clear Brawl]]
|{{GameIcon|SSBB}}
|-
|[[Special Smash|Clear Smash]]
|{{GameIcon|SSB4-Wiiu}}{{GameIcon|SSBU}}
|-
|rowspan=2|[[Event match]]
|[[Event 23: Slippy's Invention]]: {{SSBM|Fox}} and {{SSBM|Falco}} are invisible.
|{{GameIcon|SSBM}}
|-
|[[Co-Op Event 6: Unwanted Suitors]]: {{SSBB|Luigi}} and {{SSBB|Captain Falcon}} are invisible.
|{{GameIcon|SSBB}}
|-
|[[Spirit Battle]]
|Select battles have the [[conditions]] "Clear [enemy]", "You are invisible", and "All fighters are invisible."
|{{GameIcon|SSBU}}
|}


==Origin==
==Origin==
[[File:Cloaking.jpg|thumb|The Cloaking Device in ''Melee'']]
[[File:Cloaking.jpg|thumb|The Cloaking Device in ''Melee'']]
The [[Cloaking Device]] item appears in ''[[Super Smash Bros. Melee]]''. This item causes the user to become invisible, similar to the Clear transformation; however, unlike the clear transformation, a cloaked fighter is also immune to damage and their [[recoil damage]] is negated, but they still take any [[hitstun]] or [[knockback]] inflicted on them. The Cloaking Device comes from the {{uv|Perfect Dark}} universe.
Invisibility is a common mechanic in video games, particular those with prominent stealth elements to get past enemies undetected. The [[Cloaking Device]] in particular hails from the {{uv|Perfect Dark}} series. Its connection to a franchise [[Nintendo]] no longer had the rights to as of the release of ''[[Brawl]]'' (the series being owned by [[Rare Ltd.]], which was purchased by [[Microsoft]] in 2002) is likely the reason for its removal.


==Trivia==
==Trivia==
* At the start of ''Melee''{{'}}s [[Event 23: Slippy's Invention]], it is stated that [[Slippy Toad]] invented the Cloaking Device used in that match.
*At the start of ''Melee''{{'}}s [[Event 23: Slippy's Invention]], it is stated that [[Slippy Toad]] invented the Cloaking Device used in that match.
*The distortion effects that indicate a clear fighter's location bend around Mr. Game & Watch's unflattened 3D model, making it the only way of seeing him in an unflattened state in every game the status appears in. <!--While metal status does show that his model is round, he still appears flattened, as is clearly visible through camera controls-->


[[Category:Transformations]]
[[Category:Transformations]]

Latest revision as of 20:45, January 21, 2024

Kirby and Peach, cloaked

Clear is a transformation in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. A character under the effect of clear has their model be completely transparent. They are invisible to the player, though this is only an aesthetic change and the characters otherwise function normally. Clear characters may occasionally have a distortion effect around them and certain visual effects are unaffected, giving away their location. Except in Super Smash Bros. Melee, if a clear fighter has a name, that name is not displayed.

An advantage to being invisible is that the opponent cannot see the character, removing the element of telegraphing entirely and allowing an element of stealth and surprise by the player who is unable to easily tell what the invisible character is doing. However, the player is also unable to see their own character, sometimes causing them to lose track of their own character which lead to accidental self-inflicted damage and a self-destruct at worst. Important visual elements being obscured can also cause issues if the player is not paying close attention, especially if they are tied to gameplay changes.

List of Causes[edit]

By characters[edit]

Character Move(s) Notes Game(s)
Hero Command Selection (Hocus Pocus) One of several random effects of Hocus Pocus. Will turn Hero invisible for several seconds. Super Smash Bros. Ultimate

By Assist Trophies[edit]

Character Notes Game(s)
Skull Kid Can turn all fighters invisible as one of three potential actions. Super Smash Bros. 4Super Smash Bros. Ultimate
Nightmare Turns all fighters invisible as he covers the stage with darkness.

By items[edit]

Item Notes Game(s)
Cloaking Device Will turn user invisible, as well as negate all damage while active, but not hitstun or knockback. Super Smash Bros. Melee
Boo Appears exclusively in Smash Tour, and allows the user to start a battle invisible. Super Smash Bros. for Wii U

By game modes[edit]

Mode Notes Game(s)
Invisible Melee An option in Special Smash that turns all fighters invisible. Super Smash Bros. Melee
Clear Brawl Super Smash Bros. Brawl
Clear Smash Super Smash Bros. for Wii USuper Smash Bros. Ultimate
Event match Event 23: Slippy's Invention: Fox and Falco are invisible. Super Smash Bros. Melee
Co-Op Event 6: Unwanted Suitors: Luigi and Captain Falcon are invisible. Super Smash Bros. Brawl
Spirit Battle Select battles have the conditions "Clear [enemy]", "You are invisible", and "All fighters are invisible." Super Smash Bros. Ultimate

Origin[edit]

The Cloaking Device in Melee

Invisibility is a common mechanic in video games, particular those with prominent stealth elements to get past enemies undetected. The Cloaking Device in particular hails from the Perfect Dark series. Its connection to a franchise Nintendo no longer had the rights to as of the release of Brawl (the series being owned by Rare Ltd., which was purchased by Microsoft in 2002) is likely the reason for its removal.

Trivia[edit]

  • At the start of Melee's Event 23: Slippy's Invention, it is stated that Slippy Toad invented the Cloaking Device used in that match.
  • The distortion effects that indicate a clear fighter's location bend around Mr. Game & Watch's unflattened 3D model, making it the only way of seeing him in an unflattened state in every game the status appears in.