Bowser Jr. (SSBU)/Up special: Difference between revisions
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m (Removed protection from "Bowser Jr. (SSBU)/Up special": Bot: Unprotecting a list of files) |
Raul Retana (talk | contribs) m (Added update history and the late hitbox of the falling Clown car) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}''' | |||
*{{buff|Abandon Ship! has more super armor frames.}} | |||
*{{nerf|After using Abandon Ship!, Bowser Jr. can no longer air dodge more than once.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Grounded Abandon Ship!'s clown car hitbox connects with its explosion hitbox more reliably.}} | |||
*{{buff|Abandon Ship!'s hammer has larger hitboxes (6.5u/3u → 7u/3.5u) and a longer hitbox duration (frame 8 (hit 1)/13 (hit 2) → 8-9/13-14).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 18: | Line 25: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=6.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=1.0 | |ff=1.0 | ||
Line 40: | Line 47: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=6.0 | ||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Weapon | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|g=f | |||
|rebound=f | |||
|clang=f | |||
|direct=f | |||
}} | |||
{{HitboxTableTitle|Clown car falling (late)|24}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=5.0% | |||
|angle=90 | |||
|bk=100 | |||
|ks=55 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Weapon | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|a=f | |||
|rebound=f | |||
|clang=f | |||
|direct=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=5.0% | |||
|angle=86 | |||
|bk=20 | |||
|ks=35 | |||
|fkv=0 | |||
|r=6.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=0.0 | |zpos=0.0 | ||
|ff=1.0 | |ff=1.0 | ||
Line 63: | Line 115: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=6.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=1.2 | |ff=1.2 |
Revision as of 15:09, July 8, 2020
Overview
Update History
- Abandon Ship! has more super armor frames.
- After using Abandon Ship!, Bowser Jr. can no longer air dodge more than once.
- Grounded Abandon Ship!'s clown car hitbox connects with its explosion hitbox more reliably.
- Abandon Ship!'s hammer has larger hitboxes (6.5u/3u → 7u/3.5u) and a longer hitbox duration (frame 8 (hit 1)/13 (hit 2) → 8-9/13-14).
Hitboxes
Timing
Hammer
Hitboxes | 8-9, 13-14 |
---|---|
Interruptible | 40 |
Animation length | 44 |
Hammer (Landing Lag)
Interruptible | 38 |
---|---|
Animation length | 39 |
Lag time |
Hitbox |
Interruptible |
|