Bowser Jr. (SSBU)/Neutral aerial: Difference between revisions
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(damages in overview don't account for sourspots. Listing damages in overview is also redundant because the hitbox table exists.) |
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
The Junior Clown Car spins around with the boxing glove arms extended. It is a weak but useful aerial, which [[combo]]s reliably from [[Clown Kart Dash]] and is effective as a anti-pressure and [[edgeguarding]] option | The Junior Clown Car spins around with the boxing glove arms extended. It is a weak but useful aerial, which [[combo]]s reliably from [[Clown Kart Dash]] and is effective as a anti-pressure and [[edgeguarding]] option. | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 12:02, May 5, 2022
Overview
The Junior Clown Car spins around with the boxing glove arms extended. It is a weak but useful aerial, which combos reliably from Clown Kart Dash and is effective as a anti-pressure and edgeguarding option.
Hitboxes
Timing
Attack
Initial autocancel | 1-6 |
---|---|
Clean hit | 7-8 |
Late hit | 9-13 |
Latest hit | 14-19 |
Ending autocancel | 42- |
Interruptible | 44 |
Animation length | 51 |
Landing lag
Interruptible | 10 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
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