Votes for All-Star Rest Area (SSBM)
- I enjoy the Melee area's scenery more. Plus, I find it an unnecessary hassle to have placed the heart containers past the warp area. Omega Tyrant
19:23, 7 October 2011 (EDT)
- Melee doesn't get enough credit when it comes to, well, really anything besides competitive play. --174.59.4.202 21:04, 7 October 2011 (EDT)
- has a happier, more welcoming feel. (made this vote from a 3ds!)pokémonultimate the toon link master (talk) 00:18, 8 October 2011 (EDT)
- The music. I remember when I use to play Kirby Superstar a lot. 66.222.173.139 11:52, 8 October 2011 (EDT)
- To me, the music and background are more relaxing and I can just sit there for a few minutes and chill.-Ivy73
14:33, 8 October 2011 (EDT)
- I hate jumping over the warp space in Brawl. Plus this place looks more peaceful, and rest-friendly. James<3 (talk) 17:08, 8 October 2011 (EDT)
- The music makes life's problems go away. 'Cause I play only the easy modes, I don't need a Heart Container unless I've got to. 98.242.123.228 23:23, 9 October 2011 (EDT)
- Getting past nine bosses on Intense, mistiming your jump and warping to the Tabuu fight instead of grabbing a heart container is the exact opposite of fun, and far too easy to do. PenguinofDeath 08:30, 10 October 2011 (EDT)
- This one has a bench. The other ones a cave... Not even a contest...--Akirra' says: Meow! =^_^= 16:40, 11 October 2011 (EDT)
- The inconvenience of going past the warp zone to get hearts was one of the many flaws that ruined Brawl for me. --FireEmblemFan275 (talk) 19:30, 14 October 2011 (EDT)
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Votes for All-Star Rest Area (SSBB)
- BlindColours ...PUNCH!!! 19:16, 7 October 2011 (EDT)
- Come on, game, I need to fight Rayquaza or Duon NOW, or they'll be impossible later! >Sees Ridley's headshot in background< GODDAMMIT! Anyways, if you were to 'rest' in one of these areas, you'd fall asleep quicker here. ToastUltimatum
Complaints Box 19:19, 7 October 2011 (EDT)
- This place has so much atmosphere. It first looks like an eerie, perhaps creepy place. But at the same time, it gives you the feeling of safety, safe from the troubles of All Star/Boss Battles mode. It truly feels like a "rest" area, and thus I prefer this more. Mr. Anon
talk 19:51, 7 October 2011 (EDT)
- It seems more suited for smash Mastersword (talk) 20:15, 7 October 2011 (EDT)
- Yes! I finally get to take a break from this! I defeated Mr. Game and Watch! Now...OH NO! I HAVE TO FACE THE MARIO BROS! LOL. --107.5.57.137 20:44, 7 October 2011 (EDT)
- It makes me feel more protected from the harms of the opposing characters and it doesn't feel like sun is beating down on my back in the middle of a field. Squishyfrog Chat 20:56, 7 October 2011 (EDT)
- The teleporting platform is moar epic, and the light in the middle is kewl -[-=-]-Lucas-IV- An Enderman! Sh-SMACK!
21:30, 7 October 2011 (EDT)
- The All-Star Rest Area in Melee is kind of bland compared to the one in Brawl. 110.174.90.69 21:39, 7 October 2011 (EDT)
- Well, this is really... I'll just vote for Brawl's, because there's more..."atmosphere". Hawk 21 (talk) 00:46, 8 October 2011 (EDT)
- An underground cavern with light pouring in through the top just seems more epic than a small portion of Central Park. - Toa 95 (talk) 00:48, 8 October 2011 (EDT)
- I played Brawl. 68.174.11.29 18:02, 8 October 2011 (EDT)
- What's the difference? ..... 1999-2011
well? 18:23, 8 October 2011 (EDT)
- It feels more...mystic. 25T16File:HitboxEffect(Flame).pngIt’s a me! 18:47, 8 October 2011 (EDT)
- This arena is all some. Because its music and challenges in it unlike melee they random the characters. Smash x 5432 (talk) 21:11, 8 October 2011 (EDT)
- this is better Cw11cw 07:47, 9 October 2011 (EDT)
- it does get pretty annoying cause sometimes when your trying to jump over the warp point to regain some health you land in it.. CMON, I DONT WANNA FIGHT TABUU WITH 175 DAMAGE!! but this is just way more peaceful. i actually did fall asleep playing here.. i was home sick, but that counts, right?? ;) 184.1.226.170 09:19, 9 October 2011 (EDT)BK
- I've only played Brawl. 24.12.190.59 16:22, 9 October 2011 (EDT)
- A cave is cooler (and shadier. and more mystical). I can look past the flaw of heart containers being past the warp.184.97.232.150 18:08, 9 October 2011 (EDT)
- The problem with melee is that if you pick up a heart container and then run into the warp while your health is recovering, you don't get fully healed. This problem doesn't happen with brawl. 202.173.132.19 22:22, 9 October 2011 (EDT)
- Cherrim98
Talk 08:05, 10 October 2011 (EDT)
- The music is better DokteurPain99 20:05, 10 October 2011 (EDT)
- Both are good and have great music, however I prefer Brawl's All-Star Area's flora, so I'm voting for this area. --217.44.240.142 02:37, 11 October 2011 (EDT)
- Looks more eerie and dramatic, which adds to the atmosphere of trying to beat Boss Battles on Intense. (falls in teleporter at 150% with Galleom) DANG IT! (snaps remote) Takava (talk) 13:40, 13 October 2011 (EDT)
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I think the Heart Containers are better in their Brawl position. In Melee, you could use one by accident, because it's right in front of you. Ideally, though, the best position for the Heart Containers would be behind your spawn point. ToastUltimatum Complaints Box 08:08, 10 October 2011 (EDT)
How on earth would someone manage to accidentally land on the spawn platform? That's NEVER happened to me. I've never even considered it could happen to anyone. Two jumps, plus a recovery move, is it really that hard to move the equivalent of 5 feet? Come on now. 25T16File:HitboxEffect(Flame).pngIt’s a me! 13:54, 13 October 2011 (EDT)
- Read rule #7, such a comment is not acceptable here. Omega Tyrant
13:58, 13 October 2011 (EDT)
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