Kirby (SSB4)/Up throw: Difference between revisions
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(Scaling is the more correct term.) |
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:KirbyThrowUp.gif|thumb|270px|Hitbox visualization showing Kirby's up throw.]] | |||
==Overview== | ==Overview== | ||
Kirby holds the foe and rapidly soars to the sky, past the upper blast line. He then rockets back down to the ground, creating an explosive slam. Because Kirby jumps up, it can land onto platforms above him. It is his strongest throw, KOing at 160%, and one of the strongest up throws in the game. | Kirby holds the foe and rapidly soars to the sky, past the upper blast line. He then rockets back down to the ground, creating an explosive slam. Because Kirby jumps up, it can land onto platforms above him. It is his strongest throw, KOing at 160%, and one of the strongest up throws in the game. |
Revision as of 19:11, December 15, 2017
Overview
Kirby holds the foe and rapidly soars to the sky, past the upper blast line. He then rockets back down to the ground, creating an explosive slam. Because Kirby jumps up, it can land onto platforms above him. It is his strongest throw, KOing at 160%, and one of the strongest up throws in the game.
The attack is based on the Air Drop from the Ninja ability in Kirby Super Star.
Update history
- Knockback scaling: 63 → 74.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent | Effect | SFX level |
---|---|---|---|---|---|---|---|---|
Throw | 10% | 78 | 75 | 74 | — | No | Normal | Small |
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