SSBU Icon.png

Zero Suit Samus (SSBU)/Down tilt: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} thumb|420px|Hitbox visualization showing ZeroSuitSamus's down tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitbo...)
 
(→‎Trivia: Hanenbow slants aren't steep enough for 70° attacks to trip)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:ZSSDTiltSSBU.gif|thumb|420px|Hitbox visualization showing ZeroSuitSamus's down tilt.]]
[[File:ZSSDTiltSSBU.gif|thumb|420px|Hitbox visualization showing Zero Suit Samus's down tilt.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Line 10: Line 10:
|damage=8.0%
|damage=8.0%
|angle=70
|angle=70
|af=3
|bk=60
|bk=60
|ks=85
|ks=85
Line 29: Line 30:
|damage=6.0%
|damage=6.0%
|angle=70
|angle=70
|af=3
|bk=60
|bk=60
|ks=85
|ks=85
Line 44: Line 46:
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
Line 61: Line 64:


{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
==Trivia==
*The move has a 20% trip chance that can never actually happen, due to its largely vertical launch angle.


{{MvSubNavZeroSuitSamus|g=SSBU}}
{{MvSubNavZeroSuitSamus|g=SSBU}}
[[Category:Zero Suit Samus (SSBU)]]
[[Category:Zero Suit Samus (SSBU)]]
[[Category:Down tilts (SSBU)]]
[[Category:Down tilts (SSBU)]]

Latest revision as of 11:59, July 16, 2022

Hitbox visualization showing Zero Suit Samus's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0   Forward 60 85 0   4.2 kneel 2.7 to -2.0 0.0 0.0 1.0× 1.0× 20%               Kick   All All            
1 0 0 6.0% 0   Forward 60 85 0   3.8 kneel 5.2 to -2.0 0.0 0.0 1.0× 1.0× 20%               Kick   All All            

TimingEdit

Hitboxes 8-9
Interruptible 30
Animation length 55
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • The move has a 20% trip chance that can never actually happen, due to its largely vertical launch angle.