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Elytra: Difference between revisions

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(→‎Triple jump glitch: I still think mentioning spirits is important because, while irrelevant to competitive players, it is relevant to casual players (read, the majority))
(Once again this is clearly a violation of SW:SPEC, but since multiple users have insisted on including this, we may as well be accurate with what this proposed explanation says)
Line 13: Line 13:


==Triple jump glitch==
==Triple jump glitch==
In ''Ultimate'', a glitch exists which allows Steve to gain a second midair jump (i.e. triple jump), if the move is interrupted by a hitbox at the right time. Specifically, if Steve is hit out of the move on frames 1-7 for the aerial version, or frames 6-12 for the grounded version, he will gain the ability to jump twice in the air. This glitch can be activated deliberately by Steve himself using [[TNT]], and will even work if Steve has used up his midair jump, giving him a further two jumps in the air; this is due to the glitch actually restoring Steve's initial two jumps, rather than giving him an extra jump to begin with. Likewise, using [[spirit]]s with the Additional Midair Jump skill will increase Steve's number of jumps and therefore the number of jumps usable by this glitch, allowing up to four in normal gameplay (five if using the skill from the [[Skill Tree]] in [[World of Light]]).
In ''Ultimate'', a glitch exists which allows Steve to gain a second midair jump (i.e. triple jump), if the move is interrupted by a hitbox at the right time. Specifically, if Steve is hit out of the move on frames 1-7 for the aerial version, or frames 6-12 for the grounded version, he will gain the ability to jump twice in the air. This glitch can be activated deliberately by Steve himself using [[TNT]], and will even work if Steve has used up his midair jump, giving him a further two jumps in the air. Likewise, using [[spirit]]s with the Additional Midair Jump skill will increase Steve's number of jumps and therefore the number of jumps usable by this glitch, allowing up to four in normal gameplay (five if using the skill from the [[Skill Tree]] in [[World of Light]]).
 
While the cause of this glitch is largely unknown, it has been proposed that the glitch functions by causing the game to reset Steve's maximum jump counter, including his grounded jump, which he is allowed to use as a midair jump.


==Instructional quotes==
==Instructional quotes==

Revision as of 11:43, May 16, 2021

Elytra
Steve Up B SSBU.gif
Steve using Elytra in Ultimate.
User Steve
Universe Minecraft

Elytra (エリトラ, Elytra) is Steve's up special move in Super Smash Bros. Ultimate.

Overview

When used, Steve hops upward, unfurls his Elytra, and attaches a Firework Rocket on it, propelling him upward. The move functions somewhat like Brawl's glide mechanic and resembles Pit's Wings of Icarus: aiming the move upward grants the highest vertical recovery, but causes Steve to stall when at the move's apex and enter freefall, in addition to minimal horizontal distance; the move itself is more suited to horizontal recovery. A damaging hitbox is created on startup (as Steve lights the rocket). After the rocket is used up, hitting a wall or ceiling will cause Steve to crash and enter free fall. Dodging or attacking during the glide will cancel Elytra, causing Steve to fall but letting him retain the ability to move side to side.

Triple jump glitch

In Ultimate, a glitch exists which allows Steve to gain a second midair jump (i.e. triple jump), if the move is interrupted by a hitbox at the right time. Specifically, if Steve is hit out of the move on frames 1-7 for the aerial version, or frames 6-12 for the grounded version, he will gain the ability to jump twice in the air. This glitch can be activated deliberately by Steve himself using TNT, and will even work if Steve has used up his midair jump, giving him a further two jumps in the air. Likewise, using spirits with the Additional Midair Jump skill will increase Steve's number of jumps and therefore the number of jumps usable by this glitch, allowing up to four in normal gameplay (five if using the skill from the Skill Tree in World of Light).

While the cause of this glitch is largely unknown, it has been proposed that the glitch functions by causing the game to reset Steve's maximum jump counter, including his grounded jump, which he is allowed to use as a midair jump.

Instructional quotes

Super Smash Bros. Ultimate Move List SteveHeadSSBU.png Equip an elytra, accelerate with a firework rocket, and glide through the air. Adjust the trajectory by inputting up and down.

Origin

Steve using a firework rocket to propel himself forward.

The elytra is an item in Minecraft which can be found in treasure rooms on End Ships. When falling, the elytra can be used by pressing jump and the player will immediately start gliding. Firework rockets can be used to increase the elytra's propulsion, allowing the player to fly for a longer period of time.

An unenchanted elytra can be used for 7 minutes and 11 seconds before it stops working, at which point it needs to be repaired with either another elytra or phantom membranes.

In the real world, an elytron (pluralised as elytra) is a hardened forewing on insects that closes over and protect the more delicate hindwings. Elytra can not be used for powered flight but can be used to glide and slow descent.

Elytra was likely inspired by the Wing Cap from Super Mario 64 and both have similar gliding mechanics.[1]

Gallery

Names in other languages

Language Name
Japan Japanese エリトラ, Elytra
UK English Elytra
France French Élytres
Germany German Elytren
Spain Spanish Élitros
Italy Italian Elitre
China Chinese (Simplified) 翅鞘
Taiwan Chinese (Traditional) 鞘翅
South Korea Korean 딱지날개
Netherlands Dutch Elytra
Russia Russian Элитры

Trivia

  • This move features the most recent addition to Minecraft represented in Steve's moveset, as the ability to use firework rockets for propulsion with Elytra was added in December 2016.