Bowser Jr. (SSBU)/Up special: Difference between revisions
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*{{buff|Abandon Ship!'s hammer has larger hitboxes (6.5u/3u → 7u/3.5u) and a longer hitbox duration (frame 8 (hit 1)/13 (hit 2) → 8-9/13-14).}} | *{{buff|Abandon Ship!'s hammer has larger hitboxes (6.5u/3u → 7u/3.5u) and a longer hitbox duration (frame 8 (hit 1)/13 (hit 2) → 8-9/13-14).}} | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
*{{buff| | *{{buff|Abandon Ship! has less startup (frame 21 → 17).}} | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 06:58, October 15, 2020
Overview
Update History
Abandon Ship! has more super armor frames.
After using Abandon Ship!, Bowser Jr. can no longer air dodge more than once.
Grounded Abandon Ship!'s clown car hitbox connects with its explosion hitbox more reliably.
Abandon Ship!'s hammer has larger hitboxes (6.5u/3u → 7u/3.5u) and a longer hitbox duration (frame 8 (hit 1)/13 (hit 2) → 8-9/13-14).
Abandon Ship! has less startup (frame 21 → 17).
Hitboxes
Timing
Hammer
Hitboxes | 8-9, 13-14 |
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Interruptible | 40 |
Animation length | 44 |
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Hammer (Landing Lag)
Interruptible | 38 |
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Animation length | 39 |
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![]() Lag time |
![]() Hitbox |
![]() Interruptible |
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