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Recoil damage: Difference between revisions

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*[[Pichu]] – Most [[electric]]-based moves: [[Thunder Jolt]] (1%), [[Skull Bash]] (1%), [[Agility]] (1% for the first leap and 3% for the optional second one), {{b|Thunder|Pokémon}} (3% when connecting with Pichu), [[Volt Tackle]], [[forward smash]] (2%), [[forward aerial]] (4%), [[down aerial]] (1%, or 2% if Pichu hits the ground during the attack), [[pummel]] (1%), and [[forward throw]] (1%). In ''Ultimate'', its [[forward tilt]], [[back aerial]], and [[down smash]] cause recoil.
*[[Pichu]] – Most [[electric]]-based moves: [[Thunder Jolt]] (1%), [[Skull Bash]] (1%), [[Agility]] (1% for the first leap and 3% for the optional second one), {{b|Thunder|Pokémon}} (3% when connecting with Pichu), [[Volt Tackle]], [[forward smash]] (2%), [[forward aerial]] (4%), [[down aerial]] (1%, or 2% if Pichu hits the ground during the attack), [[pummel]] (1%), and [[forward throw]] (1%). In ''Ultimate'', its [[forward tilt]], [[back aerial]], and [[down smash]] cause recoil.
*[[Roy]] – Fully charged [[Flare Blade]] deals 10% damage.
*[[Roy]] – Fully charged [[Flare Blade]] deals 10% damage.
*[[Chrom]] Fully charged [[Flare Blade]] deals 10% damage.
*[[Chrom]] Fully charged [[Flare Blade]] deals 10% damage.


[[Category:Terms]]
[[Category:Terms]]
[[Category:Damage]]
[[Category:Damage]]

Revision as of 21:10, January 3, 2019

Judge dealing recoil damage.

Recoil damage (also known as self-damage) is direct damage taken by a character when certain attacks are used. Recoil damage is constant regardless of any other factors; it is not affected by stale-move negation, and it occurs even if the user is invincible or intangible. Recoil damage does not cause knockback to the user. Being damaged by one's own explosive is not considered recoil damage, as it does not directly deal damage to the character, and it can also be prevented by invincibility or intangibility.

Recoil damage can only be negated by Melee's Cloaking Device item. In addition, the All-Star Rest Area in Smash 4 prevents any recoil damage from harming the player's character.

In Ultimate, the 1.2× damage bonus applied during one-on-one fights also applies to recoil damage.

List of moves with recoil damage