Gravity: Revision history

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  • curprev 09:5709:57, October 14, 202169.126.203.182 talk 21,441 bytes +22 I thought it’s better to say “initial jump velocity” over “jump force” based on a physics standpoint that force requires mass, which is not how Smash operates when dealing with jump. Vi^2 = 2gd undo

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  • curprev 07:2307:23, August 27, 2020Alex the weeb talk contribs 20,958 bytes +425 GravPen is, without a doubt, the most poorly designed mechanic in Ultimate...especially since it's remained untouched since Brawl, where gravity stats were way lower, and didn't vary by nearly as much undo
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