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Zero Suit Samus (SSBU)/Back throw

< Zero Suit Samus (SSBU)
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Zero Suit Samus back throw hurtbox and hitbox visualization
ZSSBThrowSSBU.gif

Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 2.0% 0   Standard 30 130 0   5.0 top 0.0 16.0 -14.0 1.0× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 6.0%   Forward 72 45 0 0.0×       None

Timing

Invincibility 1-11
Hitbox 9-10
Throw Release 11
Interruptible 28
Animation length 47
                                                                                             
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible