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  • Lucina (SSB4) (category Lucina (SSB4)) (section Special moves)
    character like her ancestor, Lucina has been buffed significantly thanks to game updates. Updates 1.0.6, 1.0.8, 1.1.0 and 1.1.3 collectively improved her
    53 KB (5,868 words) - 02:10, May 2, 2024
  • Shield Breaker (category Lucina (SSB4)) (section Customization)
    edgeguarding. Main article: Marth (SSB4)/Neutral special/Custom 1 Main article: Lucina (SSB4)/Neutral special/Custom 1 Dashing Assault: Dashes forward, but
    11 KB (1,216 words) - 01:53, March 17, 2024
  • regular special moves as opposed to custom versions after transforming via their Final Smash, Lucario is still able to use its custom special moves, further
    9 KB (1,262 words) - 00:12, December 15, 2023
  • Marth (SSB4)/Neutral special/Custom 2 (category Neutral special moves (SSB4))
    Destination. He shares this move with Lucina. Shield Breaker Lucina Neutral special move
    782 bytes (86 words) - 20:52, July 9, 2020
  • Counter (redirect from Counter (Lucina)) (category Lucina (SSB4)) (section Lucina)
    deals less damage. Main article: Marth (SSB4)/Down special/Custom 1 Main article: Lucina (SSB4)/Down special/Custom 1 Iai Counter (known as Rush Counter in
    21 KB (2,318 words) - 01:24, March 16, 2024
  • Marth (SSB4)/Neutral special/Custom 1 (category Neutral special moves (SSB4))
    damage and negligible shield damage. Deals 4% uncharged and 11% uncharged. Shield Breaker Lucina Neutral special move
    747 bytes (78 words) - 20:52, July 9, 2020
  • Dancing Blade (category Lucina (SSB4)) (section In Super Smash Bros. 4)
    than 3 minutes. Main article: Marth (SSB4)/Side special/Custom 1 Main article: Lucina (SSB4)/Side special/Custom 1 Heavy Blade: Deals much more damage and
    14 KB (1,679 words) - 01:24, March 16, 2024
  • Robin (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    by updates 1.1.0 and 1.1.1, with the high hitlag on his Levin Sword-based attacks becoming more useful and safer on shield. However, update 1.1.5 slightly
    52 KB (5,138 words) - 14:49, March 8, 2024
  • Palutena (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    Lightweight on platforms. 1.1.5 Neutral infinite finisher deals more damage: 3% → 3.5%. Neutral aerial deals more damage (1.5% → 1.7% (loop), 4% → 5% (last)). Forward
    63 KB (5,941 words) - 16:50, April 18, 2024
  • Lucario (SSB4) (category Characters (SSB4)) (section Special moves)
    better. 1.1.1 Glancing Counter's angle altered: 58° → 65°. Glancing Counter's ending lag decreased. 1.1.3 Falling speed has been increased (1.56 → 1.68).
    58 KB (7,094 words) - 10:50, April 9, 2024
  • Villager (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    distance. 1.1.1 Extreme Balloon Trip hitbox sizes decreased: 6.5/14.5 → 4/11.5. Consecutive uses of Balloon Trip further reduced in distance. 1.1.3 Pocketing
    41 KB (3,666 words) - 10:43, April 17, 2024
  • Mii Gunner (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    also benefits slightly from the changes to shield mechanics in updates 1.1.0 and 1.1.1, as its attacks (most notably forward smash, down tilt and Charge Blast)
    30 KB (2,791 words) - 15:51, March 17, 2024
  • Side special move (category Side special moves) (section List of custom side special moves)
    not given custom special moves. Bowser’s side special in Brawl, Flying Slam. Pit’s side special in Brawl, Angel Ring. Villager’s side special, Lloid Rocket
    30 KB (433 words) - 07:38, January 14, 2024
  • Dark Pit (SSB4) (category Characters (SSB4)) (section Special attacks)
    changes to shielding mechanics in 1.1.0 and 1.1.1 are slightly beneficial to him due to his multi-hit moves and his side special, Electroshock Arm, having better
    40 KB (4,099 words) - 22:34, October 27, 2023
  • Kirby (SSB4) (category Characters (SSB4)) (section Special moves)
    updates 1.1.0 and 1.1.1, as they make down aerial's multiple hits and Stone's high damage output much more reliable at pressuring shields. Update 1.1.3 brought
    70 KB (7,640 words) - 23:55, April 6, 2024
  • Roy (SSB4) (category Characters (SSB4)) (section Special moves)
    potential. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 have made Roy's sweetspotted attacks much safer at the cost of his sourspotted
    63 KB (7,271 words) - 09:11, March 23, 2024
  • Bowser Jr. (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    updates 1.1.0 and 1.1.1 also slightly benefit him due to some of his moves possessing high damage outputs and/or hitting multiple times. 1.0.4 Down throw
    51 KB (4,604 words) - 13:23, March 5, 2024
  • combos. 1.1.0 CPU Mr. Game & Watch now combos his down throw into an up air or Judge. CPU Robin now combos his down throw into a jab or up tilt. 1.1.1 CPU
    47 KB (833 words) - 14:14, April 28, 2024
  • Rosalina & Luma (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    50). Luma's neutral infinite finisher has lower knockback scaling (170 → 150). 1.1.1 Rosalina's neutral infinite deals 0.3% less damage (2% → 1.7%). Floaty
    48 KB (4,816 words) - 21:56, April 16, 2024
  • Dolphin Slash (category Lucina (SSB4)) (section In Super Smash Bros. 4)
    article: Lucina (SSB4)/Up special/Custom 1 Dolphin Jump: Jumps higher but it cannot hit opponents. Main article: Marth (SSB4)/Up special/Custom 2 Main article:
    21 KB (3,147 words) - 01:24, March 16, 2024
  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Special moves)
    Mario, the changes to shields and shieldstun brought about by updates 1.1.0 and 1.1.1 are a mixed bag for Dr. Mario, instead of an indirect nerf. Although
    81 KB (9,115 words) - 10:00, May 1, 2024
  • Duck Hunt (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    updates. Update 1.0.8 made their neutral aerial safer by decreasing its landing lag. Update 1.1.0 improved the utility of their neutral attack's last hit
    47 KB (4,154 words) - 11:35, January 25, 2024
  • variations: 1.2x (default, Decisive)/1.44x (Hyper) → 1.13x/1.356x. All variations of Air Slash deal 1% more damage on the first hit: 5%/4% → 6%/5% (Air
    3 KB (4,224 words) - 01:20, January 11, 2019
  • Marth (SSB4) (category Characters (SSB4)) (section Special moves)
    on all strikes from 1st to 3rd. Dolphin Slash landing lag reduced (23 → 20). Also affects customs. Technical changelist 1.1.0 1.1.1 Partially charged Shield
    82 KB (10,193 words) - 21:03, December 5, 2023
  • Pit (SSB4) (category Characters (SSB4)) (section Special moves)
    hindered by the changes to shield mechanics brought about by updates 1.1.0 and 1.1.1. Although these changes make his multiple hitting moves and Upperdash
    87 KB (11,114 words) - 09:56, April 23, 2024
  • Ness (SSB4) (category Characters (SSB4)) (section Special moves)
    frames → 6). 1.1.0 Down aerial's meteor smash hitbox size increased: 3.5u → 3.9u and duration increased. PK Fire's ending lag increased. 1.1.1 Rising PK Flash
    55 KB (6,801 words) - 19:35, April 7, 2024
  • B-reversing (redirect from Reverse neutral special move) (category Techniques (SSB4)) (section Dashing up special)
    In Smash 64, while reverse neutral special moves do not exist, it is possible to turn around while performing a neutral special move by simply tilting the
    9 KB (1,252 words) - 06:14, December 29, 2023
  • Ganondorf (SSB4) (category Characters (SSB4)) (section Special moves)
    deals 1% more damage: 16%/17% → 17%/18%. Up throw deals 3% more damage: 7% → 10%. 1.1.1 Neutral aerial deals more damage: 7% (hit 1 late) /9% (hit 2 clean)/5%
    88 KB (10,762 words) - 04:00, April 18, 2024
  • Wii Fit Trainer (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    However, the changes to the shield mechanics brought about in updates 1.1.0 and 1.1.1 slightly hinder her, as her moveset's low hitlag makes her attacks less
    53 KB (4,644 words) - 16:27, March 29, 2024
  • unused as he cannot copy custom moves. He will, however, use Olimar/Alph's custom side special moves for copying their neutral special. A voice clip for PK
    44 KB (6,430 words) - 11:45, March 8, 2024
  • Bowser (SSB4) (category Characters (SSB4)) (section Special moves)
    frame 51 → 41. 1.1.0 Down smash's angle altered: 60° → 48°. 1.1.1 Neutral aerial: Neutral aerial deals more damage: 5% (hits 1-4) → 6% Neutral aerial's landing
    89 KB (11,597 words) - 17:22, November 22, 2023
  • Ike (SSB4) (category Characters (SSB4)) (section Special moves)
    windows (frames 1-7 → 1-5 (neutral), frames 1-4 (forward/back) → 1 (forward)/1-2 (back), frames 1-8 → 1-5 (up)). Neutral aerial: Neutral aerial has less
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Cloud (SSB4) (category Characters (SSB4))
    nerfs to fellow top tiers Meta Knight, Sheik and Bayonetta in updates 1.1.5 and 1.1.6. As a result, while Cloud is slightly worse individually than he was
    57 KB (6,058 words) - 08:09, April 26, 2024
  • Shulk (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    of SSB4. 1.0.4 Neutral attack deals more damage: 3% → 3.5% (hit 1, hit 2), 4.3%/3.2% → 5.3%/4.2% (clean hit 3/late hit 3). All tilt attacks deal 1% more
    64 KB (6,628 words) - 22:46, April 10, 2024
  • Mario (SSB4) (category Characters (SSB4)) (section Special moves)
    dashes faster (1.5 → 1.6). His initial dash speed was also equally increased (1.5 → 1.6). Mario‘s air speed is significantly faster (0.94 → 1.15), going from
    77 KB (9,650 words) - 10:00, May 1, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Special moves)
    tilted upward or toward the stage. 1.1.1 Edge attack deals more shield damage: 0 → 1. High Jump's ending lag decreased. 1.1.4 Trip invincibility and all trip
    78 KB (9,508 words) - 17:04, April 9, 2024
  • Samus (SSB4) (category Characters (SSB4)) (section Special moves)
    walks very slightly faster (1.05 → 1.0615). Samus dashes slightly faster (1.445 → 1.504). Samus's air speed is faster (0.987 → 1.03). Samus's falling speed
    70 KB (7,932 words) - 01:14, April 5, 2024
  • Little Mac (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    However, the changes to shield mechanics brought about in updates 1.1.0 and 1.1.1 have also affected Little Mac for the better, as they improve his ability
    69 KB (6,887 words) - 13:13, January 29, 2024
  • List of Copy Abilities (redirect from Copy ability (SSB4)) (category Kirby (SSB4))
    Kirby has the ability to copy another character's neutral special move with his own neutral special move, Inhale. If Kirby swallows another Kirby, only
    42 KB (1,041 words) - 14:27, March 31, 2024
  • Mr. Game & Watch (SSB4) (category Characters (SSB4)) (section Special moves)
    potential. Mr. Game & Watch walks faster (1.11.1242). Mr. Game & Watch dashes slightly slower (1.553 → 1.5264), unlike almost all of the returning veterans
    82 KB (8,978 words) - 17:21, January 28, 2024
  • Inhale (Kirby) (category Neutral special moves) (section Customization)
    mouth. List of Copy Abilities Kirby (SSB)/Neutral special Kirby (SSB4)/Neutral special Kirby (SSBU)/Neutral special
    33 KB (3,277 words) - 12:23, April 9, 2024
  • Captain Falcon (SSB4) (category Characters (SSB4)) (section Special moves)
    (z offset/stretch: 14/19 → 10/15). 1.1.1 Wind-Up Raptor Boost deals more damage (8% (ground)/7% (air) → 9%/8%). 1.1.4 Blue Falcon's visual effects modified
    68 KB (8,436 words) - 21:33, April 24, 2024
  • it and custom neutral special Thunder Wave. This removes Thunder Wave's ability to lock. Neutral infinite deals less damage (1% → 0.8%). Neutral infinite
    3 KB (2,116 words) - 01:22, January 11, 2019
  • Olimar (SSB4) (category Characters (SSB4)) (section Special moves)
    Olimar: Olimar dashes faster (1.41.47). Olimar's initial dash is significantly faster (1.41.6). Olimar falls faster (1.3 → 1.35). This slightly improves
    102 KB (12,563 words) - 21:48, May 5, 2024
  • (grounded: 1.2% loop hits/1.2% hit 4/4% final hit/8.8% total → 2% hit 1/1.5% hits 2-6/5% hit 7/14.5% total, aerial: 1% loop hits/1% hit 4/4% final hit/8%
    80 KB (8,654 words) - 17:41, April 26, 2024
  • However, its damage values have been redistributed (1.7% (hits 1-5) → 1.4% (hits 1-6), 5% → 5.1% (last hit)), leaving its total damage unchanged. The
    70 KB (8,983 words) - 19:02, April 9, 2024
  • Blazer (category Roy (SSB4)) (section In Super Smash Bros. 4)
    stage with a low ceiling. Main article: Roy (SSB4)/Up special Blazer returns as Roy's up special move in SSB4. It is mechanically the same, with Roy sending
    7 KB (832 words) - 01:28, March 16, 2024
  • The changes to shields in 1.1.0 and 1.1.1 would remove the shield safety disadvantage caused by the higher hitlag. Neutral aerial's final hit has startup
    2 KB (3,017 words) - 14:02, August 9, 2017
  • R.O.B. (SSB4) (category Characters (SSB4)) (section Special moves)
    moveset possessing smaller hitboxes. R.O.B. walks faster (1.11.122). R.O.B. dashes faster (1.5 → 1.568), although he dashes slower relative to the cast.
    69 KB (7,744 words) - 16:02, March 28, 2024
  • List of unlockables (SSB4-Wii U) (category Super Smash Bros. 4) (section Special moves)
    unlock criteria (SSB4-Wii U) List of unlockables (SSB) List of unlockables (SSBM) List of unlockables (SSBB) List of unlockables (SSB4-3DS) List of unlockables
    36 KB (476 words) - 23:40, February 23, 2024
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