Sonic (SSB4)/Up tilt: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:SonicUpTilt.gif|thumb|270px|Hitbox visualization showing Sonic's up tilt.]] | |||
==Overview== | ==Overview== | ||
A 540 kick, similar to {{SSB4|Captain Falcon}}'s up smash. It has decent vertical range, but poor horizontal range. It can potentially be followed up with a short hopped forward aerial beginning at 0% and up to 40%, depending on DI. However, this combo is only reliable against heavyweights and fast-fallers. Originates from ''Sonic the Fighters''. | A 540 kick, similar to {{SSB4|Captain Falcon}}'s up smash. It has decent vertical range, but poor horizontal range. It can potentially be followed up with a short hopped forward aerial beginning at 0% and up to 40%, depending on DI. However, this combo is only reliable against heavyweights and fast-fallers. Originates from ''Sonic the Fighters''. | ||
==Hitboxes== | ==Hitboxes== | ||
{|class="wikitable | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1 (early)|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=2% | |||
|angle=96 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=100 | |||
|r=5.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=8.0 | |||
|zpos=4.5 | |||
|ff=1.0 | |||
|sdi=0.5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
|a=f | |||
}} | |||
{{HitboxTableTitle|Hit 1 (late)|24}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=2% | |||
|angle=90 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=60 | |||
|r=3.0 | |||
|bn=8 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|sdi=0.5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|damage=2% | |||
|angle=365 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=35 | |||
|r=4.0 | |||
|bn=9 | |||
|xpos=2.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|sdi=0.5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=3 | |||
|damage=2% | |||
|angle=365 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=12 | |||
|r=5.0 | |||
|bn=9 | |||
|xpos=7.0 | |||
|ypos=0.0 | |||
|zpos=-1.5 | |||
|ff=1.0 | |||
|sdi=0.5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{HitboxTableTitle|Hit 2|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=6% | |||
|angle=78 | |||
|bk=40 | |||
|ks=120 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=4 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=6% | |||
|angle=78 | |||
|bk=40 | |||
|ks=120 | |||
|fkv=0 | |||
|r=5.0 | |||
|bn=5 | |||
|xpos=2.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|damage=6% | |||
|angle=78 | |||
|bk=40 | |||
|ks=120 | |||
|fkv=0 | |||
|r=7.0 | |||
|bn=5 | |||
|xpos=7.0 | |||
|ypos=0.0 | |||
|zpos=1.5 | |||
|ff=1.0 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Hit 1 (early, late) | |||
|7, 8-9 | |||
|- | |||
!Hit 2 | |||
|18-19 | |||
|- | |||
!Interruptible | |||
|40 | |||
|- | |- | ||
! | !Animation length | ||
| | |49 | ||
|} | |} | ||
{{ | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=10}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{MvSubNavSonic}} | {{MvSubNavSonic|g=SSB4}} | ||
[[Category:Sonic (SSB4)]] | [[Category:Sonic (SSB4)]] | ||
[[Category:Up tilts (SSB4)]] | [[Category:Up tilts (SSB4)]] |
Latest revision as of 18:15, August 18, 2020
Overview[edit]
A 540 kick, similar to Captain Falcon's up smash. It has decent vertical range, but poor horizontal range. It can potentially be followed up with a short hopped forward aerial beginning at 0% and up to 40%, depending on DI. However, this combo is only reliable against heavyweights and fast-fallers. Originates from Sonic the Fighters.
Hitboxes[edit]
Timing[edit]
Hit 1 (early, late) | 7, 8-9 |
---|---|
Hit 2 | 18-19 |
Interruptible | 40 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|