Sonic (SSB4)/Forward smash
|Sonic forward smash hitbox visualization|
A strong wind-up punch. It can be angled, has deceptive range and deals high knockback, making it one of Sonic's most viable KOing options. It is also good for 2-frame-punishes. However, it comes out on frame 18 and has 27 frames of ending lag, making it risky if used unwisely. Originates from Sonic the Fighters.
- Ending lag (FAF 44 → 48).
- Knockback scaling (106 → 101), slightly hindering its KO potential.