Sonic (SSB4)/Dash attack
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Overview[edit]
Sonic performs a Spin Attack followed by a flying kick. It is a reliable follow-up from a down throw; however, the move has high end lag and the second hit may not always properly connect. In addition, it also deals extremely low damage and has mediocre range for a dash attack.
The move's low reach, low damage and high endlag make it an unsafe and mediocre approach option; to add to the list of reasons to not use it, it's also heavily outclassed by Spindash and Spincharge.
Hitboxes[edit]
Timing[edit]
| Spin attack hitboxes | 5-15 |
|---|---|
| Kick hitboxes | 17-20 |
| Boost grab window | 2-3 |
| Interruptible | 62 |
| Animation length | 68 |
| Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Boost grab |
Lag time |
Hitbox |
Interruptible |
|