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Overview
A multi-hit throw in which Meta Knight stomps the opponent nine times, then slams on top of them, knocking them horizontally with weak knockback. The stomps deal 1% damage each, and the slam deals 2% damage, for a total of 11% (making this the second most damaging down throw in the game, behind Kirby's, Bowser's, and Olimar's (using a blue Pikmin), which each deal 12% damage). This throw has a similar animation to Kirby's down throw, but Meta Knight's deals 1% less damage, produces horizontal knockback instead of vertical, and has slower stomps. This throw is a useful damage racker in general, and is one of Meta Knight's more commonly used moves in competitive play. Meta Knight's down throw can be followed up with moves such as a dash attack or short hopped neutral aerial to start combos at lower percentages; or at higher percentages when near the edge, a short hopped Shuttle Loop. There are various other possible followups depending on the opponent's DI - against fastfallers at low percentages, Meta Knight can chain grab using down throws, and in some situations, the move works as a pseudo-tech-chasing move.
Throw and Hitbox Data
Hitbox
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct |
Blockable |
Reflectable |
Absorbable |
Flinchless |
Heedless |
Piercing |
Strechy |
?2 |
?5 |
?6 |
?11 |
Hit Bits
|
Hits 1-9
|
0
|
0
|
0
|
1%
|
0
|
|
Forwards
|
0
|
100
|
10
|
5.0
|
0
|
0.0
|
4.0
|
0.0
|
0.0x
|
None
|
0%
|
|
|
|
|
|
|
Kick
|
|
|
|
|
|
|
|
|
|
|
|
|
11111111111111
|
Hit 10
|
0
|
0
|
0
|
1%
|
0
|
|
Forwards
|
50
|
200
|
0
|
7.0
|
0
|
0.0
|
4.0
|
0.0
|
1.0x
|
1.0x
|
0%
|
|
|
|
|
|
|
Kick
|
|
|
|
|
|
|
|
|
|
|
|
|
11111111111111
|
Throw
ID |
Damage |
Angle |
BK |
KS |
FKV |
Bone |
SDIx |
FFx |
T% |
Type |
Effect |
Sound
|
0 |
1% |
|
Forwards |
60 |
110 |
0 |
0 |
1.0x |
1.6666666666667E-5x |
0% |
|
|
None
|
1 |
3% |
|
Forwards |
0 |
100 |
100 |
0 |
1.0x |
1.6666666666667E-5x |
0% |
|
|
None
|
Timing
|
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|
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