Meta Knight (SSBU)/Down throw
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Hitbox visualization showing Meta Knight's down throw.
Overview
[
edit
]
Throw and Hitbox Data
[
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]
ID
Part
Rehit rate
Damage
SD
Angle
Angle type
BK
KS
FKV
Set weight
Radius
Bone
Offset
H×
SDI×
T%
Clang
Rebound
Effect
Type
G
A
Sound
Direct
Hit bits
Hit part
Blockable
Reflectable
Absorbable
Flinchless
No GFX
Heedless
Hits 1-9
0
0
0
0.5%
0
Forward
0
100
10
5.0
top
0.0
4.0
0.0
0.0×
1.0×
0%
Kick
All
All
Hit 10
0
0
0
1.0%
0
Forward
60
200
0
7.0
top
0.0
4.0
0.0
1.0×
1.0×
0%
Kick
All
All
Kind
ID
Damage
Angle
Angle type
BK
KS
FKV
H×
Effect
Type
Sound
Throw
Throw
0
2.0%
Forward
50
170
0
0.0×
None
Break
0
3.0%
Forward
0
100
0
0.0×
None
Timing
[
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]
Invincibility
1-75
Hits 1-9
11-13, 17-19, 23-25, 29-31, 35-37, 41-43, 47-49, 53-55, 59-61
Hit 10
73-74
Throw Release
75
Interruptible
88
Animation length
97
Legend (1 square = 1
frame
)
Lag time
Hitbox
Vulnerable
Invincible
Throw
point
Interruptible
Meta Knight's moveset
Neutral attack
·
Forward tilt
(
1
·
2
·
3
)
·
Up tilt
·
Down tilt
·
Dash attack
·
Forward smash
·
Up smash
·
Down smash
Neutral aerial
·
Forward aerial
·
Back aerial
·
Up aerial
·
Down aerial
Grab
·
Pummel
·
Forward throw
·
Back throw
·
Up throw
·
Down throw
Floor attack (front)
·
Floor attack (back)
·
Floor attack (trip)
·
Edge attack
Neutral special
·
Side special
·
Up special
·
Down special
·
Final Smash
Categories
:
Foot attacks (SSBU)
Rapid attacks (SSBU)
Attacks with hitboxes that cannot clang
Meteor smashes (SSBU)
Normal attacks (SSBU)
Throwing attacks (SSBU)
Meta Knight (SSBU)
Down throws (SSBU)
Meta category:
Articles requiring competitive expertise
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