Meta Knight (SSBU)/Up throw
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Overview[edit]
Update History[edit]
Up throw has more knockback scaling (70 → 76).
Throw and Hitbox Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 10.0% | Forward | 70 | 76 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
If used at an edge, the opponent is pushed 2.5 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
| Invincibility | 1-46 |
|---|---|
| Air transition | 7 |
| Collateral hit | 39-45 |
| Throw release | 46 |
| Interruptible | 78 |
| Animation length | 84 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|