Meta Knight (SSBU)/Up special
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| Meta Knight Up Special Hitbox Visualizations. | ||||
|---|---|---|---|---|
| Grounded | Aerial | |||
| | ||||
Overview[edit]
Update History[edit]
The first hit's late hit launches at a slightly lower angle (86° → 84°) with reduced set knockback (80 → 68).
The second hit's sword hitbox is much larger (5.5u → 7.7u) and stretches farther vertically (4u—9u → 3.5u—10u), increasing its range and allowing it to connect more reliably from the first hit.
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Grounded[edit]
The move enables ledge grabs from both sides starting on frame 9, and goes through soft platforms during frames 13-27.
| Clean hit 1 | 8 |
|---|---|
| Mid hit 1 | 9 |
| Late hit 1 | 10-12 |
| Hit 2 | 22-27 |
| Animation length | 64 |
Aerial[edit]
The move enables ledge grabs from both sides starting on frame 21, and goes through soft platforms during frames 11-25.
| Clean hit 1 | 7 |
|---|---|
| Late hit 1 | 8-10 |
| Hit 2 | 20-26 |
| Animation length | 63 |
Landing[edit]
| Interruptible | 31 |
|---|---|
| Animation length | 32 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Parameters[edit]
| Aerial horizontal speed multiplier on startup | 0.67 |
|---|---|
| Gravity | 0.5 |
| Stick sensitivity to reverse | 0.3 |
| Stick sensitivity to angle | 0.5 |
| Maximum angle deviation | 18° |
| Grounded height multiplier | 1.1 |
| Aerial height multiplier | 1.08 |
| Helplessness air speed multiplier | 0.5 |
| Landing lag | 30 frames |
|